seeing: is bad luck

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents experience
Weight: 0.50
, term
Weight: 0.49
, function
Weight: 0.49
, characteristic
Weight: 0.48
, activity
Weight: 0.45
Siblings thinking
Weight: 0.30
, business activity
Weight: 0.30
, sight
Weight: 0.30
, like
Weight: 0.30
, feel
Weight: 0.29

Related properties

Property Similarity
is bad luck 1.00
is good luck 0.98
has state luck 0.93
good 0.79
is unlucky 0.79
has quality bad 0.76
good for guys 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.44
Rule weight: 0.66
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.82
Plausible(experience, has quality bad)
Evidence: 0.72
¬ Typical(seeing, is bad luck)

Plausibility inheritance from parent to child

0.04
Rule weight: 0.09
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.52
Plausible(seeing, is bad luck)
Evidence: 0.82
¬ Plausible(experience, has quality bad)

Remarkability exclusitivity betweem a parent and a child

0.36
Rule weight: 0.58
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.30
¬ Remarkable(seeing, is bad luck)
Evidence: 0.58
¬ Remarkable(experience, has quality bad)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.30
¬ Remarkable(seeing, is bad luck)
Evidence: 0.36
¬ Remarkable(thinking, has quality bad)
0.09
Rule weight: 0.13
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.30
¬ Remarkable(seeing, is bad luck)
Evidence: 0.50
¬ Remarkable(feel, good)
0.09
Rule weight: 0.13
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.30
¬ Remarkable(seeing, is bad luck)
Evidence: 0.52
¬ Remarkable(business activity, has quality bad)
0.08
Rule weight: 0.13
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.30
¬ Remarkable(seeing, is bad luck)
Evidence: 0.51
¬ Remarkable(feel, good for guys)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.82
Plausible(experience, has quality bad)
Evidence: 0.30
Remarkable(seeing, is bad luck)
Evidence: 0.52
¬ Plausible(seeing, is bad luck)

Remarkability from sibling implausibility

0.40
Rule weight: 0.60
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.52
Plausible(seeing, is bad luck)
Evidence: 0.50
Remarkable(feel, good)
Evidence: 0.65
¬ Plausible(feel, good)
0.39
Rule weight: 0.60
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.52
Plausible(seeing, is bad luck)
Evidence: 0.51
Remarkable(feel, good for guys)
Evidence: 0.59
¬ Plausible(feel, good for guys)
0.39
Rule weight: 0.60
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.52
Plausible(seeing, is bad luck)
Evidence: 0.52
Remarkable(business activity, has quality bad)
Evidence: 0.70
¬ Plausible(business activity, has quality bad)
0.38
Rule weight: 0.60
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.52
Plausible(seeing, is bad luck)
Evidence: 0.36
Remarkable(thinking, has quality bad)
Evidence: 0.58
¬ Plausible(thinking, has quality bad)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.52
Plausible(seeing, is bad luck)
Evidence: 0.41
¬ Salient(seeing, is bad luck)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.98
Evidence: 0.72
Typical(seeing, is bad luck)
Evidence: 0.85
¬ Typical(seeing, is good luck)
0.61
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.93
Evidence: 0.72
Typical(seeing, is bad luck)
Evidence: 0.84
¬ Typical(seeing, has state luck)
0.52
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.98
Evidence: 0.52
Plausible(seeing, is bad luck)
Evidence: 0.80
¬ Plausible(seeing, is good luck)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.72
Typical(seeing, is bad luck)
Evidence: 0.82
¬ Typical(seeing, is unlucky)
0.49
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.98
Evidence: 0.30
Remarkable(seeing, is bad luck)
Evidence: 0.59
¬ Remarkable(seeing, is good luck)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.30
Remarkable(seeing, is bad luck)
Evidence: 0.38
¬ Remarkable(seeing, is unlucky)
0.49
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.93
Evidence: 0.52
Plausible(seeing, is bad luck)
Evidence: 0.82
¬ Plausible(seeing, has state luck)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.52
Plausible(seeing, is bad luck)
Evidence: 0.71
¬ Plausible(seeing, is unlucky)
0.43
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.93
Evidence: 0.30
Remarkable(seeing, is bad luck)
Evidence: 0.65
¬ Remarkable(seeing, has state luck)
0.41
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.98
Evidence: 0.41
Salient(seeing, is bad luck)
Evidence: 0.86
¬ Salient(seeing, is good luck)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.79
Evidence: 0.41
Salient(seeing, is bad luck)
Evidence: 0.66
¬ Salient(seeing, is unlucky)
0.38
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.93
Evidence: 0.41
Salient(seeing, is bad luck)
Evidence: 0.89
¬ Salient(seeing, has state luck)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.41
Salient(seeing, is bad luck)
Evidence: 0.72
¬ Typical(seeing, is bad luck)
Evidence: 0.30
¬ Remarkable(seeing, is bad luck)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.52
Plausible(seeing, is bad luck)
Evidence: 0.72
¬ Typical(seeing, is bad luck)

Typicality and Rermarkability incompatibility between a parent and a child

0.29
Rule weight: 0.51
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.30
¬ Remarkable(seeing, is bad luck)
Evidence: 0.88
¬ Typical(experience, has quality bad)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.30
¬ Remarkable(seeing, is bad luck)
Evidence: 0.74
¬ Typical(feel, good)
0.08
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.30
¬ Remarkable(seeing, is bad luck)
Evidence: 0.68
¬ Typical(feel, good for guys)
0.08
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.30
¬ Remarkable(seeing, is bad luck)
Evidence: 0.74
¬ Typical(thinking, has quality bad)
0.08
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.30
¬ Remarkable(seeing, is bad luck)
Evidence: 0.79
¬ Typical(business activity, has quality bad)

Typicality inheritance from parent to child

0.28
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.72
Typical(seeing, is bad luck)
Evidence: 0.88
¬ Typical(experience, has quality bad)