shock: go bad

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents reaction
Weight: 0.66
, emotion
Weight: 0.64
, electric shock
Weight: 0.64
, complication
Weight: 0.61
, cause
Weight: 0.60
Siblings surprise
Weight: 0.35
, disappointment
Weight: 0.35
, anguish
Weight: 0.35
, sadness
Weight: 0.34
, embarrassment
Weight: 0.34

Related properties

Property Similarity
go bad 1.00
feel bad 0.86
get worse 0.80
feel good 0.80
is good thing 0.80
is terrible 0.79
has quality bad 0.79
get best of us 0.79
come 0.78
do have them 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.51
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.75
Plausible(emotion, get best of us)
Evidence: 0.13
¬ Typical(shock, go bad)
0.49
Rule weight: 0.66
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.39
Plausible(emotion, is good thing)
Evidence: 0.13
¬ Typical(shock, go bad)
0.47
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.13
Plausible(emotion, feel good)
Evidence: 0.13
¬ Typical(shock, go bad)
0.47
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.22
Plausible(emotion, do have them)
Evidence: 0.13
¬ Typical(shock, go bad)
0.46
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.16
Plausible(emotion, come)
Evidence: 0.13
¬ Typical(shock, go bad)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.07
Plausible(shock, go bad)
Evidence: 0.13
¬ Plausible(emotion, feel good)
0.06
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.07
Plausible(shock, go bad)
Evidence: 0.16
¬ Plausible(emotion, come)
0.06
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.07
Plausible(shock, go bad)
Evidence: 0.22
¬ Plausible(emotion, do have them)
0.05
Rule weight: 0.09
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.07
Plausible(shock, go bad)
Evidence: 0.39
¬ Plausible(emotion, is good thing)
0.02
Rule weight: 0.09
Evidence weight: 0.31
Similarity weight: 0.79
Evidence: 0.07
Plausible(shock, go bad)
Evidence: 0.75
¬ Plausible(emotion, get best of us)

Remarkability exclusitivity betweem a parent and a child

0.44
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.26
¬ Remarkable(shock, go bad)
Evidence: 0.17
¬ Remarkable(emotion, feel good)
0.42
Rule weight: 0.58
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.26
¬ Remarkable(shock, go bad)
Evidence: 0.35
¬ Remarkable(emotion, is good thing)
0.40
Rule weight: 0.58
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.26
¬ Remarkable(shock, go bad)
Evidence: 0.48
¬ Remarkable(emotion, get best of us)
0.37
Rule weight: 0.58
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.26
¬ Remarkable(shock, go bad)
Evidence: 0.64
¬ Remarkable(emotion, do have them)
0.37
Rule weight: 0.58
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.26
¬ Remarkable(shock, go bad)
Evidence: 0.66
¬ Remarkable(emotion, come)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 0.26
¬ Remarkable(shock, go bad)
Evidence: 0.01
¬ Remarkable(disappointment, is good thing)
0.11
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.26
¬ Remarkable(shock, go bad)
Evidence: 0.03
¬ Remarkable(sadness, feel good)
0.10
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.26
¬ Remarkable(shock, go bad)
Evidence: 0.05
¬ Remarkable(sadness, is good thing)
0.10
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.26
¬ Remarkable(shock, go bad)
Evidence: 0.05
¬ Remarkable(surprise, is terrible)
0.10
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.26
¬ Remarkable(shock, go bad)
Evidence: 0.26
¬ Remarkable(disappointment, has quality bad)
0.10
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.26
¬ Remarkable(shock, go bad)
Evidence: 0.26
¬ Remarkable(sadness, has quality bad)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.75
Plausible(emotion, get best of us)
Evidence: 0.26
Remarkable(shock, go bad)
Evidence: 0.07
¬ Plausible(shock, go bad)
0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.39
Plausible(emotion, is good thing)
Evidence: 0.26
Remarkable(shock, go bad)
Evidence: 0.07
¬ Plausible(shock, go bad)
0.32
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.13
Plausible(emotion, feel good)
Evidence: 0.26
Remarkable(shock, go bad)
Evidence: 0.07
¬ Plausible(shock, go bad)
0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.22
Plausible(emotion, do have them)
Evidence: 0.26
Remarkable(shock, go bad)
Evidence: 0.07
¬ Plausible(shock, go bad)
0.31
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.16
Plausible(emotion, come)
Evidence: 0.26
Remarkable(shock, go bad)
Evidence: 0.07
¬ Plausible(shock, go bad)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 0.07
Plausible(shock, go bad)
Evidence: 0.01
Remarkable(disappointment, is good thing)
Evidence: 0.00
¬ Plausible(disappointment, is good thing)
0.48
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 0.07
Plausible(shock, go bad)
Evidence: 0.03
Remarkable(sadness, feel good)
Evidence: 0.00
¬ Plausible(sadness, feel good)
0.47
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.07
Plausible(shock, go bad)
Evidence: 0.05
Remarkable(sadness, is good thing)
Evidence: 0.02
¬ Plausible(sadness, is good thing)
0.47
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.07
Plausible(shock, go bad)
Evidence: 0.05
Remarkable(surprise, is terrible)
Evidence: 0.02
¬ Plausible(surprise, is terrible)
0.39
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.07
Plausible(shock, go bad)
Evidence: 0.26
Remarkable(disappointment, has quality bad)
Evidence: 0.25
¬ Plausible(disappointment, has quality bad)
0.34
Rule weight: 0.60
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.07
Plausible(shock, go bad)
Evidence: 0.26
Remarkable(sadness, has quality bad)
Evidence: 0.41
¬ Plausible(sadness, has quality bad)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.07
Plausible(shock, go bad)
Evidence: 0.14
¬ Salient(shock, go bad)

Similarity expansion

0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.13
Typical(shock, go bad)
Evidence: 0.33
¬ Typical(shock, has quality bad)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.79
Evidence: 0.07
Plausible(shock, go bad)
Evidence: 0.35
¬ Plausible(shock, has quality bad)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.79
Evidence: 0.14
Salient(shock, go bad)
Evidence: 0.42
¬ Salient(shock, has quality bad)
0.34
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.79
Evidence: 0.26
Remarkable(shock, go bad)
Evidence: 0.67
¬ Remarkable(shock, has quality bad)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.14
Salient(shock, go bad)
Evidence: 0.13
¬ Typical(shock, go bad)
Evidence: 0.26
¬ Remarkable(shock, go bad)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.07
Plausible(shock, go bad)
Evidence: 0.13
¬ Typical(shock, go bad)

Typicality and Rermarkability incompatibility between a parent and a child

0.39
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.26
¬ Remarkable(shock, go bad)
Evidence: 0.11
¬ Typical(emotion, come)
0.38
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.26
¬ Remarkable(shock, go bad)
Evidence: 0.19
¬ Typical(emotion, do have them)
0.37
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.26
¬ Remarkable(shock, go bad)
Evidence: 0.37
¬ Typical(emotion, feel good)
0.35
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.26
¬ Remarkable(shock, go bad)
Evidence: 0.54
¬ Typical(emotion, is good thing)
0.31
Rule weight: 0.51
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.26
¬ Remarkable(shock, go bad)
Evidence: 0.85
¬ Typical(emotion, get best of us)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.26
¬ Remarkable(shock, go bad)
Evidence: 0.10
¬ Typical(disappointment, is good thing)
0.11
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.26
¬ Remarkable(shock, go bad)
Evidence: 0.11
¬ Typical(sadness, feel good)
0.10
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.26
¬ Remarkable(shock, go bad)
Evidence: 0.15
¬ Typical(sadness, is good thing)
0.10
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.26
¬ Remarkable(shock, go bad)
Evidence: 0.17
¬ Typical(surprise, is terrible)
0.10
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.26
¬ Remarkable(shock, go bad)
Evidence: 0.43
¬ Typical(disappointment, has quality bad)
0.09
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.26
¬ Remarkable(shock, go bad)
Evidence: 0.63
¬ Typical(sadness, has quality bad)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.13
Typical(shock, go bad)
Evidence: 0.11
¬ Typical(emotion, come)
0.32
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.13
Typical(shock, go bad)
Evidence: 0.19
¬ Typical(emotion, do have them)
0.26
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.13
Typical(shock, go bad)
Evidence: 0.37
¬ Typical(emotion, feel good)
0.21
Rule weight: 0.48
Evidence weight: 0.53
Similarity weight: 0.80
Evidence: 0.13
Typical(shock, go bad)
Evidence: 0.54
¬ Typical(emotion, is good thing)
0.10
Rule weight: 0.48
Evidence weight: 0.26
Similarity weight: 0.79
Evidence: 0.13
Typical(shock, go bad)
Evidence: 0.85
¬ Typical(emotion, get best of us)