shot: give fever

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents projectile
Weight: 0.63
, photograph
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, mistake
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Siblings volley
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, forehand
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, overhead
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Related properties

Property Similarity
give fever 1.00
cause fever 0.94

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(shot, give fever)
Evidence: 0.82
¬ Salient(shot, give fever)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.97
Plausible(shot, give fever)
Evidence: 0.99
¬ Plausible(shot, cause fever)
0.68
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.94
Evidence: 0.82
Salient(shot, give fever)
Evidence: 0.88
¬ Salient(shot, cause fever)
0.65
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.94
Evidence: 0.53
Remarkable(shot, give fever)
Evidence: 0.42
¬ Remarkable(shot, cause fever)
0.63
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.94
Evidence: 0.77
Typical(shot, give fever)
Evidence: 0.91
¬ Typical(shot, cause fever)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.82
Salient(shot, give fever)
Evidence: 0.77
¬ Typical(shot, give fever)
Evidence: 0.53
¬ Remarkable(shot, give fever)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(shot, give fever)
Evidence: 0.77
¬ Typical(shot, give fever)