show: be used to entertain yourself

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents talk show
Weight: 0.81
, tv show
Weight: 0.76
, game show
Weight: 0.75
, television show
Weight: 0.74
Siblings soap opera
Weight: 0.70
, fresh air
Weight: 0.67
, radio
Weight: 0.65
, rock
Weight: 0.64
, talk
Weight: 0.63

Related properties

Property Similarity
be used to entertain yourself 1.00
be used to entertain person 0.88
be used to be entertain 0.87
be entertain 0.86
be used to entertain your parent 0.84
be motivated by express yourself 0.83
causes someone listen to you 0.78
be used to express yourself verbally 0.77
be used to entertain while drive car 0.77
be motivated by you masterbate 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.73
¬ Remarkable(show, be used to entertain yourself)
Evidence: 0.12
¬ Remarkable(radio, be used to entertain while drive car)
0.07
Rule weight: 0.13
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.73
¬ Remarkable(show, be used to entertain yourself)
Evidence: 0.47
¬ Remarkable(talk, be used to express yourself verbally)
0.05
Rule weight: 0.13
Evidence weight: 0.48
Similarity weight: 0.76
Evidence: 0.73
¬ Remarkable(show, be used to entertain yourself)
Evidence: 0.70
¬ Remarkable(talk, be motivated by you masterbate)
0.05
Rule weight: 0.13
Evidence weight: 0.44
Similarity weight: 0.83
Evidence: 0.73
¬ Remarkable(show, be used to entertain yourself)
Evidence: 0.77
¬ Remarkable(talk, be motivated by express yourself)
0.03
Rule weight: 0.13
Evidence weight: 0.31
Similarity weight: 0.78
Evidence: 0.73
¬ Remarkable(show, be used to entertain yourself)
Evidence: 0.95
¬ Remarkable(talk, causes someone listen to you)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.38
Plausible(show, be used to entertain yourself)
Evidence: 0.95
Remarkable(talk, causes someone listen to you)
Evidence: 0.97
¬ Plausible(talk, causes someone listen to you)
0.43
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.38
Plausible(show, be used to entertain yourself)
Evidence: 0.77
Remarkable(talk, be motivated by express yourself)
Evidence: 0.89
¬ Plausible(talk, be motivated by express yourself)
0.42
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.38
Plausible(show, be used to entertain yourself)
Evidence: 0.12
Remarkable(radio, be used to entertain while drive car)
Evidence: 0.18
¬ Plausible(radio, be used to entertain while drive car)
0.41
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.38
Plausible(show, be used to entertain yourself)
Evidence: 0.70
Remarkable(talk, be motivated by you masterbate)
Evidence: 0.55
¬ Plausible(talk, be motivated by you masterbate)
0.33
Rule weight: 0.60
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.38
Plausible(show, be used to entertain yourself)
Evidence: 0.47
Remarkable(talk, be used to express yourself verbally)
Evidence: 0.88
¬ Plausible(talk, be used to express yourself verbally)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.38
Plausible(show, be used to entertain yourself)
Evidence: 0.81
¬ Salient(show, be used to entertain yourself)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.26
Typical(show, be used to entertain yourself)
Evidence: 0.11
¬ Typical(show, be entertain)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.81
Salient(show, be used to entertain yourself)
Evidence: 0.75
¬ Salient(show, be used to entertain person)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.38
Plausible(show, be used to entertain yourself)
Evidence: 0.20
¬ Plausible(show, be used to entertain your parent)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.38
Plausible(show, be used to entertain yourself)
Evidence: 0.26
¬ Plausible(show, be used to entertain person)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.81
Salient(show, be used to entertain yourself)
Evidence: 0.83
¬ Salient(show, be used to be entertain)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.81
Salient(show, be used to entertain yourself)
Evidence: 0.69
¬ Salient(show, be used to entertain your parent)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.26
Typical(show, be used to entertain yourself)
Evidence: 0.24
¬ Typical(show, be used to be entertain)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.81
Salient(show, be used to entertain yourself)
Evidence: 0.92
¬ Salient(show, be entertain)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.87
Evidence: 0.73
Remarkable(show, be used to entertain yourself)
Evidence: 0.73
¬ Remarkable(show, be used to be entertain)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.73
Remarkable(show, be used to entertain yourself)
Evidence: 0.76
¬ Remarkable(show, be used to entertain person)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.73
Remarkable(show, be used to entertain yourself)
Evidence: 0.75
¬ Remarkable(show, be entertain)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.73
Remarkable(show, be used to entertain yourself)
Evidence: 0.71
¬ Remarkable(show, be used to entertain your parent)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.26
Typical(show, be used to entertain yourself)
Evidence: 0.34
¬ Typical(show, be used to entertain person)
0.54
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.87
Evidence: 0.38
Plausible(show, be used to entertain yourself)
Evidence: 0.44
¬ Plausible(show, be used to be entertain)
0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.26
Typical(show, be used to entertain yourself)
Evidence: 0.43
¬ Typical(show, be used to entertain your parent)
0.39
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.86
Evidence: 0.38
Plausible(show, be used to entertain yourself)
Evidence: 0.76
¬ Plausible(show, be entertain)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.81
Salient(show, be used to entertain yourself)
Evidence: 0.26
¬ Typical(show, be used to entertain yourself)
Evidence: 0.73
¬ Remarkable(show, be used to entertain yourself)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.38
Plausible(show, be used to entertain yourself)
Evidence: 0.26
¬ Typical(show, be used to entertain yourself)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.73
¬ Remarkable(show, be used to entertain yourself)
Evidence: 0.03
¬ Typical(talk, causes someone listen to you)
0.09
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.73
¬ Remarkable(show, be used to entertain yourself)
Evidence: 0.25
¬ Typical(talk, be motivated by express yourself)
0.08
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.73
¬ Remarkable(show, be used to entertain yourself)
Evidence: 0.27
¬ Typical(talk, be motivated by you masterbate)
0.08
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.73
¬ Remarkable(show, be used to entertain yourself)
Evidence: 0.32
¬ Typical(talk, be used to express yourself verbally)
0.05
Rule weight: 0.14
Evidence weight: 0.46
Similarity weight: 0.77
Evidence: 0.73
¬ Remarkable(show, be used to entertain yourself)
Evidence: 0.74
¬ Typical(radio, be used to entertain while drive car)