silencer: be in fucking game now

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents firearm
Weight: 0.63
, part
Weight: 0.54
, accessory
Weight: 0.50
, attachment
Weight: 0.49
Siblings submachine gun
Weight: 0.36
, machine gun
Weight: 0.35
, pistol
Weight: 0.35
, shotgun
Weight: 0.34
, handgun
Weight: 0.34

Related properties

Property Similarity
be in fucking game now 1.00
is fucking bad 0.89
suck in video games 0.81
suck ass 0.79
be bad in video games 0.79
is good now 0.77
keep going 0.77
make people mad 0.76
show up as winmail dat on iphone 0.75
is awesome 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.45
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.89
Plausible(attachment, show up as winmail dat on iphone)
Evidence: 0.86
¬ Typical(silencer, be in fucking game now)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.72
Plausible(silencer, be in fucking game now)
Evidence: 0.89
¬ Plausible(attachment, show up as winmail dat on iphone)

Remarkability exclusitivity betweem a parent and a child

0.36
Rule weight: 0.58
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.39
¬ Remarkable(silencer, be in fucking game now)
Evidence: 0.42
¬ Remarkable(attachment, show up as winmail dat on iphone)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.39
¬ Remarkable(silencer, be in fucking game now)
Evidence: 0.01
¬ Remarkable(pistol, suck in video games)
0.10
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.79
Evidence: 0.39
¬ Remarkable(silencer, be in fucking game now)
Evidence: 0.00
¬ Remarkable(shotgun, be bad in video games)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.89
Plausible(attachment, show up as winmail dat on iphone)
Evidence: 0.39
Remarkable(silencer, be in fucking game now)
Evidence: 0.72
¬ Plausible(silencer, be in fucking game now)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.72
Plausible(silencer, be in fucking game now)
Evidence: 0.01
Remarkable(pistol, suck in video games)
Evidence: 0.00
¬ Plausible(pistol, suck in video games)
0.47
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.79
Evidence: 0.72
Plausible(silencer, be in fucking game now)
Evidence: 0.00
Remarkable(shotgun, be bad in video games)
Evidence: 0.00
¬ Plausible(shotgun, be bad in video games)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.72
Plausible(silencer, be in fucking game now)
Evidence: 0.70
¬ Salient(silencer, be in fucking game now)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.70
Salient(silencer, be in fucking game now)
Evidence: 0.86
¬ Typical(silencer, be in fucking game now)
Evidence: 0.39
¬ Remarkable(silencer, be in fucking game now)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.72
Plausible(silencer, be in fucking game now)
Evidence: 0.86
¬ Typical(silencer, be in fucking game now)

Typicality and Rermarkability incompatibility between a parent and a child

0.24
Rule weight: 0.51
Evidence weight: 0.63
Similarity weight: 0.75
Evidence: 0.39
¬ Remarkable(silencer, be in fucking game now)
Evidence: 0.97
¬ Typical(attachment, show up as winmail dat on iphone)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.39
¬ Remarkable(silencer, be in fucking game now)
Evidence: 0.13
¬ Typical(pistol, suck in video games)
0.10
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.39
¬ Remarkable(silencer, be in fucking game now)
Evidence: 0.12
¬ Typical(shotgun, be bad in video games)

Typicality inheritance from parent to child

0.31
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.86
Typical(silencer, be in fucking game now)
Evidence: 0.97
¬ Typical(attachment, show up as winmail dat on iphone)