skate: be motivated by go fast

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents equipment
Weight: 0.50
, thing
Weight: 0.49
, event
Weight: 0.49
, foot
Weight: 0.48
Siblings hockey game
Weight: 0.32
, ice hockey
Weight: 0.32
, hockey stick
Weight: 0.32
, ice cube
Weight: 0.31
, hockey
Weight: 0.31

Related properties

Property Similarity
be motivated by go fast 1.00
be motivated by move fast 0.95
be motivated by you like to move fast 0.94
be motivated by get there fast than walk 0.90
causes move fast 0.89
causes you go fast than dog 0.84
be motivated by get by easy 0.84
be defined as fast sport 0.83
be motivated by do something easy way 0.81
be motivated by you like it 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.05
Rule weight: 0.13
Evidence weight: 0.44
Similarity weight: 0.83
Evidence: 0.83
¬ Remarkable(skate, be motivated by go fast)
Evidence: 0.67
¬ Remarkable(ice hockey, be defined as fast sport)

Remarkability from sibling implausibility

0.40
Rule weight: 0.60
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.34
Plausible(skate, be motivated by go fast)
Evidence: 0.67
Remarkable(ice hockey, be defined as fast sport)
Evidence: 0.92
¬ Plausible(ice hockey, be defined as fast sport)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.54
Similarity weight: 1.00
Evidence: 0.34
Plausible(skate, be motivated by go fast)
Evidence: 0.71
¬ Salient(skate, be motivated by go fast)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.94
Evidence: 0.31
Typical(skate, be motivated by go fast)
Evidence: 0.13
¬ Typical(skate, be motivated by you like to move fast)
0.71
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.95
Evidence: 0.83
Remarkable(skate, be motivated by go fast)
Evidence: 0.76
¬ Remarkable(skate, be motivated by move fast)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.83
Remarkable(skate, be motivated by go fast)
Evidence: 0.53
¬ Remarkable(skate, causes move fast)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.71
Salient(skate, be motivated by go fast)
Evidence: 0.36
¬ Salient(skate, be motivated by get there fast than walk)
0.68
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.94
Evidence: 0.83
Remarkable(skate, be motivated by go fast)
Evidence: 0.92
¬ Remarkable(skate, be motivated by you like to move fast)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.71
Salient(skate, be motivated by go fast)
Evidence: 0.31
¬ Typical(skate, be motivated by go fast)
Evidence: 0.83
¬ Remarkable(skate, be motivated by go fast)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.34
Plausible(skate, be motivated by go fast)
Evidence: 0.31
¬ Typical(skate, be motivated by go fast)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.83
¬ Remarkable(skate, be motivated by go fast)
Evidence: 0.14
¬ Typical(ice hockey, be defined as fast sport)