skate: be motivated by get by easy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
be motivated by get by easy 1.00
be motivated by do something easy way 0.92
be motivated by you like to move fast 0.85
be motivated by you like it 0.85
be motivated by you like to 0.85
be motivated by you can 0.84
be motivated by go fast 0.84
be motivated by it be fun 0.83
be motivated by get there fast than walk 0.83
be motivated by it be cool 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.57
Similarity weight: 1.00
Evidence: 0.36
Plausible(skate, be motivated by get by easy)
Evidence: 0.67
¬ Salient(skate, be motivated by get by easy)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.92
Evidence: 0.30
Typical(skate, be motivated by get by easy)
Evidence: 0.15
¬ Typical(skate, be motivated by do something easy way)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.84
Remarkable(skate, be motivated by get by easy)
Evidence: 0.91
¬ Remarkable(skate, be motivated by do something easy way)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.30
Typical(skate, be motivated by get by easy)
Evidence: 0.12
¬ Typical(skate, be motivated by you like it)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.30
Typical(skate, be motivated by get by easy)
Evidence: 0.13
¬ Typical(skate, be motivated by you like to move fast)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.30
Typical(skate, be motivated by get by easy)
Evidence: 0.14
¬ Typical(skate, be motivated by it be fun)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.30
Typical(skate, be motivated by get by easy)
Evidence: 0.17
¬ Typical(skate, be motivated by you like to)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.67
Salient(skate, be motivated by get by easy)
Evidence: 0.36
¬ Salient(skate, be motivated by get there fast than walk)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.84
Remarkable(skate, be motivated by get by easy)
Evidence: 0.83
¬ Remarkable(skate, be motivated by go fast)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.84
Remarkable(skate, be motivated by get by easy)
Evidence: 0.92
¬ Remarkable(skate, be motivated by you like to move fast)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.84
Remarkable(skate, be motivated by get by easy)
Evidence: 0.79
¬ Remarkable(skate, be motivated by get there fast than walk)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.30
Typical(skate, be motivated by get by easy)
Evidence: 0.18
¬ Typical(skate, be motivated by get there fast than walk)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.84
Remarkable(skate, be motivated by get by easy)
Evidence: 0.87
¬ Remarkable(skate, be motivated by you can)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.84
Remarkable(skate, be motivated by get by easy)
Evidence: 0.90
¬ Remarkable(skate, be motivated by you like to)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.84
Remarkable(skate, be motivated by get by easy)
Evidence: 0.92
¬ Remarkable(skate, be motivated by you like it)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.30
Typical(skate, be motivated by get by easy)
Evidence: 0.21
¬ Typical(skate, be motivated by you can)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.84
Remarkable(skate, be motivated by get by easy)
Evidence: 0.93
¬ Remarkable(skate, be motivated by it be fun)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.84
Remarkable(skate, be motivated by get by easy)
Evidence: 0.86
¬ Remarkable(skate, be motivated by it be cool)
0.57
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.92
Evidence: 0.67
Salient(skate, be motivated by get by easy)
Evidence: 0.81
¬ Salient(skate, be motivated by do something easy way)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.36
Plausible(skate, be motivated by get by easy)
Evidence: 0.34
¬ Plausible(skate, be motivated by go fast)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.30
Typical(skate, be motivated by get by easy)
Evidence: 0.31
¬ Typical(skate, be motivated by go fast)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.36
Plausible(skate, be motivated by get by easy)
Evidence: 0.32
¬ Plausible(skate, be motivated by it be cool)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.67
Salient(skate, be motivated by get by easy)
Evidence: 0.71
¬ Salient(skate, be motivated by go fast)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.30
Typical(skate, be motivated by get by easy)
Evidence: 0.31
¬ Typical(skate, be motivated by it be cool)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.85
Evidence: 0.67
Salient(skate, be motivated by get by easy)
Evidence: 0.82
¬ Salient(skate, be motivated by you like to)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.84
Evidence: 0.67
Salient(skate, be motivated by get by easy)
Evidence: 0.81
¬ Salient(skate, be motivated by you can)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.67
Salient(skate, be motivated by get by easy)
Evidence: 0.73
¬ Salient(skate, be motivated by it be cool)
0.53
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.85
Evidence: 0.67
Salient(skate, be motivated by get by easy)
Evidence: 0.85
¬ Salient(skate, be motivated by you like to move fast)
0.52
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.85
Evidence: 0.67
Salient(skate, be motivated by get by easy)
Evidence: 0.85
¬ Salient(skate, be motivated by you like it)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.83
Evidence: 0.67
Salient(skate, be motivated by get by easy)
Evidence: 0.81
¬ Salient(skate, be motivated by it be fun)
0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.36
Plausible(skate, be motivated by get by easy)
Evidence: 0.49
¬ Plausible(skate, be motivated by you can)
0.49
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.92
Evidence: 0.36
Plausible(skate, be motivated by get by easy)
Evidence: 0.58
¬ Plausible(skate, be motivated by do something easy way)
0.46
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.85
Evidence: 0.36
Plausible(skate, be motivated by get by easy)
Evidence: 0.57
¬ Plausible(skate, be motivated by you like to)
0.45
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.83
Evidence: 0.36
Plausible(skate, be motivated by get by easy)
Evidence: 0.59
¬ Plausible(skate, be motivated by it be fun)
0.42
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.85
Evidence: 0.36
Plausible(skate, be motivated by get by easy)
Evidence: 0.66
¬ Plausible(skate, be motivated by you like to move fast)
0.41
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.85
Evidence: 0.36
Plausible(skate, be motivated by get by easy)
Evidence: 0.67
¬ Plausible(skate, be motivated by you like it)
0.39
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.83
Evidence: 0.36
Plausible(skate, be motivated by get by easy)
Evidence: 0.69
¬ Plausible(skate, be motivated by get there fast than walk)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.67
Salient(skate, be motivated by get by easy)
Evidence: 0.30
¬ Typical(skate, be motivated by get by easy)
Evidence: 0.84
¬ Remarkable(skate, be motivated by get by easy)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.36
Plausible(skate, be motivated by get by easy)
Evidence: 0.30
¬ Typical(skate, be motivated by get by easy)