skate: requires do as little as possible

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
requires do as little as possible 1.00
do not work well 0.86
requires not work so hard 0.85
causes get good at it 0.83
be defined as thing that happen 0.83
be motivated by do something easy way 0.83
be happen without your know 0.82
be at we do not understand 0.82
be motivated by you like it 0.82
be motivated by get there fast than walk 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.53
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.57
Plausible(event, be defined as thing that happen)
Evidence: 0.11
¬ Typical(skate, requires do as little as possible)
0.52
Rule weight: 0.66
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.11
¬ Typical(skate, requires do as little as possible)
0.51
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.11
¬ Typical(skate, requires do as little as possible)
0.51
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.42
Plausible(thing, be at we do not understand)
Evidence: 0.11
¬ Typical(skate, requires do as little as possible)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.75
Plausible(skate, requires do as little as possible)
Evidence: 0.25
¬ Plausible(thing, do not work well)
0.07
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.75
Plausible(skate, requires do as little as possible)
Evidence: 0.42
¬ Plausible(thing, be at we do not understand)
0.07
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.75
Plausible(skate, requires do as little as possible)
Evidence: 0.46
¬ Plausible(thing, be happen without your know)
0.07
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.75
Plausible(skate, requires do as little as possible)
Evidence: 0.57
¬ Plausible(event, be defined as thing that happen)

Remarkability exclusitivity betweem a parent and a child

0.32
Rule weight: 0.58
Evidence weight: 0.65
Similarity weight: 0.86
Evidence: 0.87
¬ Remarkable(skate, requires do as little as possible)
Evidence: 0.40
¬ Remarkable(thing, do not work well)
0.24
Rule weight: 0.58
Evidence weight: 0.51
Similarity weight: 0.82
Evidence: 0.87
¬ Remarkable(skate, requires do as little as possible)
Evidence: 0.56
¬ Remarkable(thing, be at we do not understand)
0.18
Rule weight: 0.58
Evidence weight: 0.39
Similarity weight: 0.82
Evidence: 0.87
¬ Remarkable(skate, requires do as little as possible)
Evidence: 0.70
¬ Remarkable(thing, be happen without your know)
0.15
Rule weight: 0.58
Evidence weight: 0.30
Similarity weight: 0.83
Evidence: 0.87
¬ Remarkable(skate, requires do as little as possible)
Evidence: 0.80
¬ Remarkable(event, be defined as thing that happen)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.57
Plausible(event, be defined as thing that happen)
Evidence: 0.87
Remarkable(skate, requires do as little as possible)
Evidence: 0.75
¬ Plausible(skate, requires do as little as possible)
0.33
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.87
Remarkable(skate, requires do as little as possible)
Evidence: 0.75
¬ Plausible(skate, requires do as little as possible)
0.33
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.87
Remarkable(skate, requires do as little as possible)
Evidence: 0.75
¬ Plausible(skate, requires do as little as possible)
0.32
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.42
Plausible(thing, be at we do not understand)
Evidence: 0.87
Remarkable(skate, requires do as little as possible)
Evidence: 0.75
¬ Plausible(skate, requires do as little as possible)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.75
Plausible(skate, requires do as little as possible)
Evidence: 0.90
¬ Salient(skate, requires do as little as possible)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.90
Salient(skate, requires do as little as possible)
Evidence: 0.36
¬ Salient(skate, be motivated by get there fast than walk)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.90
Salient(skate, requires do as little as possible)
Evidence: 0.76
¬ Salient(skate, causes get good at it)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.90
Salient(skate, requires do as little as possible)
Evidence: 0.81
¬ Salient(skate, be motivated by do something easy way)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.90
Salient(skate, requires do as little as possible)
Evidence: 0.85
¬ Salient(skate, be motivated by you like it)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.75
Plausible(skate, requires do as little as possible)
Evidence: 0.46
¬ Plausible(skate, causes get good at it)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.87
Remarkable(skate, requires do as little as possible)
Evidence: 0.89
¬ Remarkable(skate, causes get good at it)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.87
Remarkable(skate, requires do as little as possible)
Evidence: 0.91
¬ Remarkable(skate, be motivated by do something easy way)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.11
Typical(skate, requires do as little as possible)
Evidence: 0.12
¬ Typical(skate, be motivated by you like it)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.87
Remarkable(skate, requires do as little as possible)
Evidence: 0.79
¬ Remarkable(skate, be motivated by get there fast than walk)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.87
Remarkable(skate, requires do as little as possible)
Evidence: 0.92
¬ Remarkable(skate, be motivated by you like it)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.11
Typical(skate, requires do as little as possible)
Evidence: 0.15
¬ Typical(skate, be motivated by do something easy way)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.75
Plausible(skate, requires do as little as possible)
Evidence: 0.58
¬ Plausible(skate, be motivated by do something easy way)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.75
Plausible(skate, requires do as little as possible)
Evidence: 0.67
¬ Plausible(skate, be motivated by you like it)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.11
Typical(skate, requires do as little as possible)
Evidence: 0.21
¬ Typical(skate, causes get good at it)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.11
Typical(skate, requires do as little as possible)
Evidence: 0.18
¬ Typical(skate, be motivated by get there fast than walk)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.75
Plausible(skate, requires do as little as possible)
Evidence: 0.69
¬ Plausible(skate, be motivated by get there fast than walk)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.90
Salient(skate, requires do as little as possible)
Evidence: 0.11
¬ Typical(skate, requires do as little as possible)
Evidence: 0.87
¬ Remarkable(skate, requires do as little as possible)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.75
Plausible(skate, requires do as little as possible)
Evidence: 0.11
¬ Typical(skate, requires do as little as possible)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.87
¬ Remarkable(skate, requires do as little as possible)
Evidence: 0.17
¬ Typical(event, be defined as thing that happen)
0.33
Rule weight: 0.51
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.87
¬ Remarkable(skate, requires do as little as possible)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.31
Rule weight: 0.51
Evidence weight: 0.73
Similarity weight: 0.82
Evidence: 0.87
¬ Remarkable(skate, requires do as little as possible)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.25
Rule weight: 0.51
Evidence weight: 0.58
Similarity weight: 0.86
Evidence: 0.87
¬ Remarkable(skate, requires do as little as possible)
Evidence: 0.48
¬ Typical(thing, do not work well)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.11
Typical(skate, requires do as little as possible)
Evidence: 0.17
¬ Typical(event, be defined as thing that happen)
0.31
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.11
Typical(skate, requires do as little as possible)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.29
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 0.82
Evidence: 0.11
Typical(skate, requires do as little as possible)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.24
Rule weight: 0.48
Evidence weight: 0.57
Similarity weight: 0.86
Evidence: 0.11
Typical(skate, requires do as little as possible)
Evidence: 0.48
¬ Typical(thing, do not work well)