skateboard: get wet

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents vehicle
Weight: 0.59
, item
Weight: 0.57
, application
Weight: 0.53
, sport
Weight: 0.52
, toy
Weight: 0.52
Siblings skateboarding
Weight: 0.36
, bicycle
Weight: 0.35
, bike
Weight: 0.35
, motorcycle
Weight: 0.34
, surfboard
Weight: 0.34

Related properties

Property Similarity
get wet 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.56
Plausible(skateboard, get wet)
Evidence: 0.51
¬ Salient(skateboard, get wet)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.51
Salient(skateboard, get wet)
Evidence: 0.72
¬ Typical(skateboard, get wet)
Evidence: 0.36
¬ Remarkable(skateboard, get wet)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.56
Plausible(skateboard, get wet)
Evidence: 0.72
¬ Typical(skateboard, get wet)