sleep: requires get comfortable

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents function
Weight: 0.60
, condition
Weight: 0.60
, comfort
Weight: 0.59
, track
Weight: 0.58
, thing
Weight: 0.58
Siblings sleep apnea
Weight: 0.75
, sleep deprivation
Weight: 0.37
, insomnia
Weight: 0.34
, couch
Weight: 0.33
, mental disorder
Weight: 0.33

Related properties

Property Similarity
requires get comfortable 1.00
requires be comfortable 0.98
be comfortable 0.95
has cushion to make sit more comfortable 0.86
requires relax 0.77
be good for sit on 0.76
be important in all place person sit 0.76
be used to rest or relax 0.76
be more attractive when they be small 0.76
be used to relax on 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.40
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.24
Plausible(thing, be more attractive when they be small)
Evidence: 0.26
¬ Typical(sleep, requires get comfortable)
0.39
Rule weight: 0.66
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.15
Plausible(comfort, be important in all place person sit)
Evidence: 0.26
¬ Typical(sleep, requires get comfortable)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.59
Plausible(sleep, requires get comfortable)
Evidence: 0.15
¬ Plausible(comfort, be important in all place person sit)
0.06
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.59
Plausible(sleep, requires get comfortable)
Evidence: 0.24
¬ Plausible(thing, be more attractive when they be small)

Remarkability exclusitivity betweem a parent and a child

0.40
Rule weight: 0.58
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.64
¬ Remarkable(sleep, requires get comfortable)
Evidence: 0.12
¬ Remarkable(comfort, be important in all place person sit)
0.27
Rule weight: 0.58
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.64
¬ Remarkable(sleep, requires get comfortable)
Evidence: 0.60
¬ Remarkable(thing, be more attractive when they be small)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.61
Similarity weight: 0.95
Evidence: 0.64
¬ Remarkable(sleep, requires get comfortable)
Evidence: 0.60
¬ Remarkable(couch, be comfortable)
0.06
Rule weight: 0.13
Evidence weight: 0.52
Similarity weight: 0.86
Evidence: 0.64
¬ Remarkable(sleep, requires get comfortable)
Evidence: 0.74
¬ Remarkable(couch, has cushion to make sit more comfortable)
0.05
Rule weight: 0.13
Evidence weight: 0.45
Similarity weight: 0.76
Evidence: 0.64
¬ Remarkable(sleep, requires get comfortable)
Evidence: 0.86
¬ Remarkable(couch, be good for sit on)
0.04
Rule weight: 0.13
Evidence weight: 0.45
Similarity weight: 0.75
Evidence: 0.64
¬ Remarkable(sleep, requires get comfortable)
Evidence: 0.86
¬ Remarkable(couch, be used to relax on)
0.04
Rule weight: 0.13
Evidence weight: 0.44
Similarity weight: 0.76
Evidence: 0.64
¬ Remarkable(sleep, requires get comfortable)
Evidence: 0.87
¬ Remarkable(couch, be used to rest or relax)

Remarkability from parent implausibility

0.27
Rule weight: 0.42
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.24
Plausible(thing, be more attractive when they be small)
Evidence: 0.64
Remarkable(sleep, requires get comfortable)
Evidence: 0.59
¬ Plausible(sleep, requires get comfortable)
0.26
Rule weight: 0.42
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.15
Plausible(comfort, be important in all place person sit)
Evidence: 0.64
Remarkable(sleep, requires get comfortable)
Evidence: 0.59
¬ Plausible(sleep, requires get comfortable)

Remarkability from sibling implausibility

0.55
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.59
Plausible(sleep, requires get comfortable)
Evidence: 0.60
Remarkable(couch, be comfortable)
Evidence: 0.20
¬ Plausible(couch, be comfortable)
0.51
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.59
Plausible(sleep, requires get comfortable)
Evidence: 0.74
Remarkable(couch, has cushion to make sit more comfortable)
Evidence: 0.18
¬ Plausible(couch, has cushion to make sit more comfortable)
0.45
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.59
Plausible(sleep, requires get comfortable)
Evidence: 0.86
Remarkable(couch, be good for sit on)
Evidence: 0.28
¬ Plausible(couch, be good for sit on)
0.45
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.59
Plausible(sleep, requires get comfortable)
Evidence: 0.87
Remarkable(couch, be used to rest or relax)
Evidence: 0.35
¬ Plausible(couch, be used to rest or relax)
0.44
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.59
Plausible(sleep, requires get comfortable)
Evidence: 0.86
Remarkable(couch, be used to relax on)
Evidence: 0.32
¬ Plausible(couch, be used to relax on)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.59
Plausible(sleep, requires get comfortable)
Evidence: 0.77
¬ Salient(sleep, requires get comfortable)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.98
Evidence: 0.64
Remarkable(sleep, requires get comfortable)
Evidence: 0.45
¬ Remarkable(sleep, requires be comfortable)
0.68
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.98
Evidence: 0.77
Salient(sleep, requires get comfortable)
Evidence: 0.80
¬ Salient(sleep, requires be comfortable)
0.65
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.98
Evidence: 0.59
Plausible(sleep, requires get comfortable)
Evidence: 0.53
¬ Plausible(sleep, requires be comfortable)
0.63
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.98
Evidence: 0.26
Typical(sleep, requires get comfortable)
Evidence: 0.32
¬ Typical(sleep, requires be comfortable)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.26
Typical(sleep, requires get comfortable)
Evidence: 0.16
¬ Typical(sleep, requires relax)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.77
Salient(sleep, requires get comfortable)
Evidence: 0.81
¬ Salient(sleep, requires relax)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.64
Remarkable(sleep, requires get comfortable)
Evidence: 0.65
¬ Remarkable(sleep, requires relax)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.59
Plausible(sleep, requires get comfortable)
Evidence: 0.96
¬ Plausible(sleep, requires relax)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.77
Salient(sleep, requires get comfortable)
Evidence: 0.26
¬ Typical(sleep, requires get comfortable)
Evidence: 0.64
¬ Remarkable(sleep, requires get comfortable)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.59
Plausible(sleep, requires get comfortable)
Evidence: 0.26
¬ Typical(sleep, requires get comfortable)

Typicality and Rermarkability incompatibility between a parent and a child

0.28
Rule weight: 0.51
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.64
¬ Remarkable(sleep, requires get comfortable)
Evidence: 0.45
¬ Typical(thing, be more attractive when they be small)
0.20
Rule weight: 0.51
Evidence weight: 0.53
Similarity weight: 0.76
Evidence: 0.64
¬ Remarkable(sleep, requires get comfortable)
Evidence: 0.73
¬ Typical(comfort, be important in all place person sit)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.69
Similarity weight: 0.95
Evidence: 0.64
¬ Remarkable(sleep, requires get comfortable)
Evidence: 0.47
¬ Typical(couch, be comfortable)
0.09
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.64
¬ Remarkable(sleep, requires get comfortable)
Evidence: 0.23
¬ Typical(couch, be used to rest or relax)
0.09
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.64
¬ Remarkable(sleep, requires get comfortable)
Evidence: 0.26
¬ Typical(couch, be used to relax on)
0.08
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.64
¬ Remarkable(sleep, requires get comfortable)
Evidence: 0.29
¬ Typical(couch, be good for sit on)
0.08
Rule weight: 0.14
Evidence weight: 0.72
Similarity weight: 0.86
Evidence: 0.64
¬ Remarkable(sleep, requires get comfortable)
Evidence: 0.44
¬ Typical(couch, has cushion to make sit more comfortable)

Typicality inheritance from parent to child

0.25
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.26
Typical(sleep, requires get comfortable)
Evidence: 0.45
¬ Typical(thing, be more attractive when they be small)
0.17
Rule weight: 0.48
Evidence weight: 0.46
Similarity weight: 0.76
Evidence: 0.26
Typical(sleep, requires get comfortable)
Evidence: 0.73
¬ Typical(comfort, be important in all place person sit)