socialize: requires throw party

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.50
, event
Weight: 0.36
, activity
Weight: 0.34
, anything
Weight: 0.29
, week
Weight: 0.23
Siblings socialization
Weight: 0.32
, fun
Weight: 0.31
, talk show
Weight: 0.31
, talk
Weight: 0.31
, chat
Weight: 0.30

Related properties

Property Similarity
requires throw party 1.00
requires go to party 0.87
requires party 0.85
be at party 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.57
¬ Remarkable(socialize, requires throw party)
Evidence: 0.43
¬ Remarkable(fun, be at party)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.20
Plausible(socialize, requires throw party)
Evidence: 0.43
Remarkable(fun, be at party)
Evidence: 0.06
¬ Plausible(fun, be at party)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.46
Similarity weight: 1.00
Evidence: 0.20
Plausible(socialize, requires throw party)
Evidence: 0.68
¬ Salient(socialize, requires throw party)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.51
Typical(socialize, requires throw party)
Evidence: 0.37
¬ Typical(socialize, requires go to party)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.51
Typical(socialize, requires throw party)
Evidence: 0.34
¬ Typical(socialize, requires party)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.87
Evidence: 0.20
Plausible(socialize, requires throw party)
Evidence: 0.29
¬ Plausible(socialize, requires go to party)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.87
Evidence: 0.68
Salient(socialize, requires throw party)
Evidence: 0.76
¬ Salient(socialize, requires go to party)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.85
Evidence: 0.68
Salient(socialize, requires throw party)
Evidence: 0.81
¬ Salient(socialize, requires party)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.68
Salient(socialize, requires throw party)
Evidence: 0.51
¬ Typical(socialize, requires throw party)
Evidence: 0.57
¬ Remarkable(socialize, requires throw party)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.20
Plausible(socialize, requires throw party)
Evidence: 0.51
¬ Typical(socialize, requires throw party)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.57
Similarity weight: 0.83
Evidence: 0.57
¬ Remarkable(socialize, requires throw party)
Evidence: 0.74
¬ Typical(fun, be at party)