spend money: requires go to mall

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires go to mall 1.00
be motivated by you be at mall 0.92
requires go to store 0.88
requires go shop 0.82
requires go to jewelry store 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.55
Plausible(spend money, requires go to mall)
Evidence: 0.25
¬ Salient(spend money, requires go to mall)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.92
Evidence: 0.94
Typical(spend money, requires go to mall)
Evidence: 0.73
¬ Typical(spend money, be motivated by you be at mall)
0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.94
Typical(spend money, requires go to mall)
Evidence: 0.28
¬ Typical(spend money, requires go to store)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.94
Typical(spend money, requires go to mall)
Evidence: 0.95
¬ Typical(spend money, requires go to jewelry store)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.19
Remarkable(spend money, requires go to mall)
Evidence: 0.21
¬ Remarkable(spend money, requires go to jewelry store)
0.56
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.92
Evidence: 0.55
Plausible(spend money, requires go to mall)
Evidence: 0.63
¬ Plausible(spend money, be motivated by you be at mall)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.25
Salient(spend money, requires go to mall)
Evidence: 0.28
¬ Salient(spend money, requires go to jewelry store)
0.54
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.92
Evidence: 0.25
Salient(spend money, requires go to mall)
Evidence: 0.43
¬ Salient(spend money, be motivated by you be at mall)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.55
Plausible(spend money, requires go to mall)
Evidence: 0.51
¬ Plausible(spend money, requires go to jewelry store)
0.44
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.92
Evidence: 0.19
Remarkable(spend money, requires go to mall)
Evidence: 0.54
¬ Remarkable(spend money, be motivated by you be at mall)
0.44
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.88
Evidence: 0.55
Plausible(spend money, requires go to mall)
Evidence: 0.91
¬ Plausible(spend money, requires go to store)
0.38
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.88
Evidence: 0.25
Salient(spend money, requires go to mall)
Evidence: 0.66
¬ Salient(spend money, requires go to store)
0.34
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.88
Evidence: 0.19
Remarkable(spend money, requires go to mall)
Evidence: 0.67
¬ Remarkable(spend money, requires go to store)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.25
Salient(spend money, requires go to mall)
Evidence: 0.94
¬ Typical(spend money, requires go to mall)
Evidence: 0.19
¬ Remarkable(spend money, requires go to mall)

Typical implies Plausible

0.27
Rule weight: 0.48
Evidence weight: 0.57
Similarity weight: 1.00
Evidence: 0.55
Plausible(spend money, requires go to mall)
Evidence: 0.94
¬ Typical(spend money, requires go to mall)