spirit: kill people

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents concept
Weight: 0.62
, principle
Weight: 0.61
, quality
Weight: 0.58
, thing
Weight: 0.58
Siblings soul
Weight: 0.68
, faith
Weight: 0.64
, absinthe
Weight: 0.61
, demon
Weight: 0.61
, ariel
Weight: 0.58

Related properties

Property Similarity
kill people 1.00
kill human 0.87
leave after single kill 0.81
affect people 0.78
die 0.78
see living people 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.03
Plausible(spirit, kill people)
Evidence: 0.03
¬ Salient(spirit, kill people)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.03
Plausible(spirit, kill people)
Evidence: 0.03
¬ Plausible(spirit, kill human)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.03
Salient(spirit, kill people)
Evidence: 0.04
¬ Salient(spirit, kill human)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.03
Remarkable(spirit, kill people)
Evidence: 0.07
¬ Remarkable(spirit, kill human)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.03
Plausible(spirit, kill people)
Evidence: 0.01
¬ Plausible(spirit, die)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.03
Salient(spirit, kill people)
Evidence: 0.02
¬ Salient(spirit, die)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.03
Remarkable(spirit, kill people)
Evidence: 0.03
¬ Remarkable(spirit, die)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.20
Typical(spirit, kill people)
Evidence: 0.17
¬ Typical(spirit, kill human)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.20
Typical(spirit, kill people)
Evidence: 0.13
¬ Typical(spirit, die)
0.58
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.03
Plausible(spirit, kill people)
Evidence: 0.10
¬ Plausible(spirit, see living people)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.03
Salient(spirit, kill people)
Evidence: 0.11
¬ Salient(spirit, see living people)
0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.03
Remarkable(spirit, kill people)
Evidence: 0.11
¬ Remarkable(spirit, see living people)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.20
Typical(spirit, kill people)
Evidence: 0.19
¬ Typical(spirit, affect people)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.20
Typical(spirit, kill people)
Evidence: 0.33
¬ Typical(spirit, see living people)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.03
Plausible(spirit, kill people)
Evidence: 0.33
¬ Plausible(spirit, affect people)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.78
Evidence: 0.03
Salient(spirit, kill people)
Evidence: 0.47
¬ Salient(spirit, affect people)
0.13
Rule weight: 0.85
Evidence weight: 0.20
Similarity weight: 0.78
Evidence: 0.03
Remarkable(spirit, kill people)
Evidence: 0.83
¬ Remarkable(spirit, affect people)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.03
Salient(spirit, kill people)
Evidence: 0.20
¬ Typical(spirit, kill people)
Evidence: 0.03
¬ Remarkable(spirit, kill people)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.03
Plausible(spirit, kill people)
Evidence: 0.20
¬ Typical(spirit, kill people)