spirit: see living people

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents concept
Weight: 0.62
, principle
Weight: 0.61
, quality
Weight: 0.58
, thing
Weight: 0.58
Siblings soul
Weight: 0.68
, faith
Weight: 0.64
, absinthe
Weight: 0.61
, demon
Weight: 0.61
, ariel
Weight: 0.58

Related properties

Property Similarity
see living people 1.00
affect people 0.78
follow people 0.76
kill people 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.11
¬ Remarkable(spirit, see living people)
Evidence: 0.31
¬ Remarkable(demon, follow people)

Remarkability from sibling implausibility

0.41
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.10
Plausible(spirit, see living people)
Evidence: 0.31
Remarkable(demon, follow people)
Evidence: 0.17
¬ Plausible(demon, follow people)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.10
Plausible(spirit, see living people)
Evidence: 0.11
¬ Salient(spirit, see living people)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.10
Plausible(spirit, see living people)
Evidence: 0.03
¬ Plausible(spirit, kill people)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.11
Salient(spirit, see living people)
Evidence: 0.03
¬ Salient(spirit, kill people)
0.62
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.11
Remarkable(spirit, see living people)
Evidence: 0.03
¬ Remarkable(spirit, kill people)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.33
Typical(spirit, see living people)
Evidence: 0.19
¬ Typical(spirit, affect people)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.33
Typical(spirit, see living people)
Evidence: 0.20
¬ Typical(spirit, kill people)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.33
Typical(spirit, see living people)
Evidence: 0.22
¬ Typical(spirit, follow people)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.10
Plausible(spirit, see living people)
Evidence: 0.23
¬ Plausible(spirit, follow people)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.11
Salient(spirit, see living people)
Evidence: 0.28
¬ Salient(spirit, follow people)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.10
Plausible(spirit, see living people)
Evidence: 0.33
¬ Plausible(spirit, affect people)
0.39
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.78
Evidence: 0.11
Salient(spirit, see living people)
Evidence: 0.47
¬ Salient(spirit, affect people)
0.35
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.76
Evidence: 0.11
Remarkable(spirit, see living people)
Evidence: 0.52
¬ Remarkable(spirit, follow people)
0.18
Rule weight: 0.85
Evidence weight: 0.26
Similarity weight: 0.78
Evidence: 0.11
Remarkable(spirit, see living people)
Evidence: 0.83
¬ Remarkable(spirit, affect people)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.11
Salient(spirit, see living people)
Evidence: 0.33
¬ Typical(spirit, see living people)
Evidence: 0.11
¬ Remarkable(spirit, see living people)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.10
Plausible(spirit, see living people)
Evidence: 0.33
¬ Typical(spirit, see living people)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.11
¬ Remarkable(spirit, see living people)
Evidence: 0.28
¬ Typical(demon, follow people)