stand in line: requires go to movie

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires go to movie 1.00
be used to go to movie 0.97
be motivated by i need to get movie ticket 0.84
be used to wait to buy movie ticket 0.83
requires go to back 0.76
causes you get to wear your go 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.52
Plausible(stand in line, requires go to movie)
Evidence: 0.19
¬ Salient(stand in line, requires go to movie)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.97
Evidence: 0.90
Typical(stand in line, requires go to movie)
Evidence: 0.91
¬ Typical(stand in line, be used to go to movie)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.90
Typical(stand in line, requires go to movie)
Evidence: 0.33
¬ Typical(stand in line, be used to wait to buy movie ticket)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.90
Typical(stand in line, requires go to movie)
Evidence: 0.48
¬ Typical(stand in line, be motivated by i need to get movie ticket)
0.65
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.97
Evidence: 0.52
Plausible(stand in line, requires go to movie)
Evidence: 0.45
¬ Plausible(stand in line, be used to go to movie)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.90
Typical(stand in line, requires go to movie)
Evidence: 0.19
¬ Typical(stand in line, causes you get to wear your go)
0.64
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.97
Evidence: 0.19
Salient(stand in line, requires go to movie)
Evidence: 0.29
¬ Salient(stand in line, be used to go to movie)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.90
Typical(stand in line, requires go to movie)
Evidence: 0.30
¬ Typical(stand in line, requires go to back)
0.61
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.97
Evidence: 0.23
Remarkable(stand in line, requires go to movie)
Evidence: 0.33
¬ Remarkable(stand in line, be used to go to movie)
0.49
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.84
Evidence: 0.19
Salient(stand in line, requires go to movie)
Evidence: 0.40
¬ Salient(stand in line, be motivated by i need to get movie ticket)
0.48
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.84
Evidence: 0.52
Plausible(stand in line, requires go to movie)
Evidence: 0.70
¬ Plausible(stand in line, be motivated by i need to get movie ticket)
0.45
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.83
Evidence: 0.19
Salient(stand in line, requires go to movie)
Evidence: 0.45
¬ Salient(stand in line, be used to wait to buy movie ticket)
0.45
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.83
Evidence: 0.52
Plausible(stand in line, requires go to movie)
Evidence: 0.78
¬ Plausible(stand in line, be used to wait to buy movie ticket)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.52
Plausible(stand in line, requires go to movie)
Evidence: 0.86
¬ Plausible(stand in line, requires go to back)
0.37
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.76
Evidence: 0.52
Plausible(stand in line, requires go to movie)
Evidence: 0.90
¬ Plausible(stand in line, causes you get to wear your go)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.76
Evidence: 0.19
Salient(stand in line, requires go to movie)
Evidence: 0.56
¬ Salient(stand in line, requires go to back)
0.33
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.76
Evidence: 0.19
Salient(stand in line, requires go to movie)
Evidence: 0.62
¬ Salient(stand in line, causes you get to wear your go)
0.27
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.76
Evidence: 0.23
Remarkable(stand in line, requires go to movie)
Evidence: 0.75
¬ Remarkable(stand in line, requires go to back)
0.27
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.84
Evidence: 0.23
Remarkable(stand in line, requires go to movie)
Evidence: 0.81
¬ Remarkable(stand in line, be motivated by i need to get movie ticket)
0.22
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.83
Evidence: 0.23
Remarkable(stand in line, requires go to movie)
Evidence: 0.89
¬ Remarkable(stand in line, be used to wait to buy movie ticket)
0.21
Rule weight: 0.85
Evidence weight: 0.32
Similarity weight: 0.76
Evidence: 0.23
Remarkable(stand in line, requires go to movie)
Evidence: 0.88
¬ Remarkable(stand in line, causes you get to wear your go)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.19
Salient(stand in line, requires go to movie)
Evidence: 0.90
¬ Typical(stand in line, requires go to movie)
Evidence: 0.23
¬ Remarkable(stand in line, requires go to movie)

Typical implies Plausible

0.27
Rule weight: 0.48
Evidence weight: 0.57
Similarity weight: 1.00
Evidence: 0.52
Plausible(stand in line, requires go to movie)
Evidence: 0.90
¬ Typical(stand in line, requires go to movie)