stand in line: requires go to back

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires go to back 1.00
be used to wait to get into show 0.83
be used to wait to get something you want 0.81
causes you get to wear your go 0.81
be motivated by you wait your turn 0.80
requires get in line 0.79
causes wait for your turn 0.79
be used to get something 0.79
causes you wait your turn 0.79
be used to wait your turn 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.86
Plausible(stand in line, requires go to back)
Evidence: 0.56
¬ Salient(stand in line, requires go to back)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.30
Typical(stand in line, requires go to back)
Evidence: 0.10
¬ Typical(stand in line, be used to wait to get something you want)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.30
Typical(stand in line, requires go to back)
Evidence: 0.10
¬ Typical(stand in line, be motivated by you wait your turn)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.30
Typical(stand in line, requires go to back)
Evidence: 0.10
¬ Typical(stand in line, be used to wait your turn)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.30
Typical(stand in line, requires go to back)
Evidence: 0.10
¬ Typical(stand in line, be used to get something)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.86
Plausible(stand in line, requires go to back)
Evidence: 0.83
¬ Plausible(stand in line, be used to wait to get into show)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.30
Typical(stand in line, requires go to back)
Evidence: 0.11
¬ Typical(stand in line, causes you wait your turn)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.30
Typical(stand in line, requires go to back)
Evidence: 0.15
¬ Typical(stand in line, causes wait for your turn)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.86
Plausible(stand in line, requires go to back)
Evidence: 0.90
¬ Plausible(stand in line, causes you get to wear your go)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.30
Typical(stand in line, requires go to back)
Evidence: 0.19
¬ Typical(stand in line, causes you get to wear your go)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.86
Plausible(stand in line, requires go to back)
Evidence: 0.94
¬ Plausible(stand in line, be used to wait to get something you want)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.86
Plausible(stand in line, requires go to back)
Evidence: 0.95
¬ Plausible(stand in line, be motivated by you wait your turn)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.86
Plausible(stand in line, requires go to back)
Evidence: 0.91
¬ Plausible(stand in line, requires get in line)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.86
Plausible(stand in line, requires go to back)
Evidence: 0.91
¬ Plausible(stand in line, causes wait for your turn)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.86
Plausible(stand in line, requires go to back)
Evidence: 0.96
¬ Plausible(stand in line, be used to get something)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.86
Plausible(stand in line, requires go to back)
Evidence: 0.95
¬ Plausible(stand in line, causes you wait your turn)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.86
Plausible(stand in line, requires go to back)
Evidence: 0.96
¬ Plausible(stand in line, be used to wait your turn)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.30
Typical(stand in line, requires go to back)
Evidence: 0.22
¬ Typical(stand in line, requires get in line)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.30
Typical(stand in line, requires go to back)
Evidence: 0.28
¬ Typical(stand in line, be used to wait to get into show)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.75
Remarkable(stand in line, requires go to back)
Evidence: 0.89
¬ Remarkable(stand in line, be used to wait to get into show)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.75
Remarkable(stand in line, requires go to back)
Evidence: 0.79
¬ Remarkable(stand in line, requires get in line)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.75
Remarkable(stand in line, requires go to back)
Evidence: 0.88
¬ Remarkable(stand in line, causes you get to wear your go)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.75
Remarkable(stand in line, requires go to back)
Evidence: 0.94
¬ Remarkable(stand in line, be used to wait to get something you want)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.56
Salient(stand in line, requires go to back)
Evidence: 0.57
¬ Salient(stand in line, be used to wait to get into show)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.75
Remarkable(stand in line, requires go to back)
Evidence: 0.90
¬ Remarkable(stand in line, be used to get something)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.75
Remarkable(stand in line, requires go to back)
Evidence: 0.93
¬ Remarkable(stand in line, be motivated by you wait your turn)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.75
Remarkable(stand in line, requires go to back)
Evidence: 0.91
¬ Remarkable(stand in line, causes wait for your turn)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.75
Remarkable(stand in line, requires go to back)
Evidence: 0.90
¬ Remarkable(stand in line, be used to wait your turn)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.75
Remarkable(stand in line, requires go to back)
Evidence: 0.91
¬ Remarkable(stand in line, causes you wait your turn)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.56
Salient(stand in line, requires go to back)
Evidence: 0.62
¬ Salient(stand in line, causes you get to wear your go)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.56
Salient(stand in line, requires go to back)
Evidence: 0.69
¬ Salient(stand in line, be used to wait to get something you want)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.56
Salient(stand in line, requires go to back)
Evidence: 0.68
¬ Salient(stand in line, causes wait for your turn)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.56
Salient(stand in line, requires go to back)
Evidence: 0.71
¬ Salient(stand in line, be motivated by you wait your turn)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.79
Evidence: 0.56
Salient(stand in line, requires go to back)
Evidence: 0.73
¬ Salient(stand in line, requires get in line)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.79
Evidence: 0.56
Salient(stand in line, requires go to back)
Evidence: 0.74
¬ Salient(stand in line, causes you wait your turn)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.56
Salient(stand in line, requires go to back)
Evidence: 0.78
¬ Salient(stand in line, be used to get something)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.56
Salient(stand in line, requires go to back)
Evidence: 0.79
¬ Salient(stand in line, be used to wait your turn)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.56
Salient(stand in line, requires go to back)
Evidence: 0.30
¬ Typical(stand in line, requires go to back)
Evidence: 0.75
¬ Remarkable(stand in line, requires go to back)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.86
Plausible(stand in line, requires go to back)
Evidence: 0.30
¬ Typical(stand in line, requires go to back)