stand in line: be used to wait to get into show

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to wait to get into show 1.00
be used to wait 0.88
be used to wait to be help 0.88
be used to wait to get something you want 0.88
be used to wait your turn 0.87
causes wait for your turn 0.87
requires wait 0.87
causes wait 0.86
be motivated by you wait your turn 0.85
causes you wait your turn 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.83
Plausible(stand in line, be used to wait to get into show)
Evidence: 0.57
¬ Salient(stand in line, be used to wait to get into show)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.28
Typical(stand in line, be used to wait to get into show)
Evidence: 0.10
¬ Typical(stand in line, be used to wait your turn)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.28
Typical(stand in line, be used to wait to get into show)
Evidence: 0.11
¬ Typical(stand in line, be used to wait)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.28
Typical(stand in line, be used to wait to get into show)
Evidence: 0.10
¬ Typical(stand in line, be used to wait to get something you want)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.28
Typical(stand in line, be used to wait to get into show)
Evidence: 0.10
¬ Typical(stand in line, requires wait)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.89
Remarkable(stand in line, be used to wait to get into show)
Evidence: 0.85
¬ Remarkable(stand in line, be used to wait)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.28
Typical(stand in line, be used to wait to get into show)
Evidence: 0.10
¬ Typical(stand in line, be motivated by you wait your turn)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.89
Remarkable(stand in line, be used to wait to get into show)
Evidence: 0.88
¬ Remarkable(stand in line, be used to wait to be help)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.89
Remarkable(stand in line, be used to wait to get into show)
Evidence: 0.90
¬ Remarkable(stand in line, be used to wait your turn)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.89
Remarkable(stand in line, be used to wait to get into show)
Evidence: 0.84
¬ Remarkable(stand in line, requires wait)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.89
Remarkable(stand in line, be used to wait to get into show)
Evidence: 0.94
¬ Remarkable(stand in line, be used to wait to get something you want)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.89
Remarkable(stand in line, be used to wait to get into show)
Evidence: 0.91
¬ Remarkable(stand in line, causes wait for your turn)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.28
Typical(stand in line, be used to wait to get into show)
Evidence: 0.11
¬ Typical(stand in line, causes you wait your turn)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.89
Remarkable(stand in line, be used to wait to get into show)
Evidence: 0.84
¬ Remarkable(stand in line, causes wait)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.28
Typical(stand in line, be used to wait to get into show)
Evidence: 0.15
¬ Typical(stand in line, causes wait for your turn)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.89
Remarkable(stand in line, be used to wait to get into show)
Evidence: 0.93
¬ Remarkable(stand in line, be motivated by you wait your turn)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.89
Remarkable(stand in line, be used to wait to get into show)
Evidence: 0.91
¬ Remarkable(stand in line, causes you wait your turn)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.28
Typical(stand in line, be used to wait to get into show)
Evidence: 0.16
¬ Typical(stand in line, causes wait)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.83
Plausible(stand in line, be used to wait to get into show)
Evidence: 0.83
¬ Plausible(stand in line, be used to wait to be help)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.83
Plausible(stand in line, be used to wait to get into show)
Evidence: 0.96
¬ Plausible(stand in line, be used to wait)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.83
Plausible(stand in line, be used to wait to get into show)
Evidence: 0.91
¬ Plausible(stand in line, causes wait for your turn)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.83
Plausible(stand in line, be used to wait to get into show)
Evidence: 0.94
¬ Plausible(stand in line, be used to wait to get something you want)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.83
Plausible(stand in line, be used to wait to get into show)
Evidence: 0.96
¬ Plausible(stand in line, be used to wait your turn)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.83
Plausible(stand in line, be used to wait to get into show)
Evidence: 0.97
¬ Plausible(stand in line, requires wait)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.83
Plausible(stand in line, be used to wait to get into show)
Evidence: 0.93
¬ Plausible(stand in line, causes wait)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.83
Plausible(stand in line, be used to wait to get into show)
Evidence: 0.95
¬ Plausible(stand in line, be motivated by you wait your turn)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.83
Plausible(stand in line, be used to wait to get into show)
Evidence: 0.95
¬ Plausible(stand in line, causes you wait your turn)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.28
Typical(stand in line, be used to wait to get into show)
Evidence: 0.28
¬ Typical(stand in line, be used to wait to be help)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.57
Salient(stand in line, be used to wait to get into show)
Evidence: 0.58
¬ Salient(stand in line, be used to wait to be help)
0.53
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.87
Evidence: 0.57
Salient(stand in line, be used to wait to get into show)
Evidence: 0.68
¬ Salient(stand in line, causes wait for your turn)
0.52
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.88
Evidence: 0.57
Salient(stand in line, be used to wait to get into show)
Evidence: 0.69
¬ Salient(stand in line, be used to wait to get something you want)
0.50
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.85
Evidence: 0.57
Salient(stand in line, be used to wait to get into show)
Evidence: 0.71
¬ Salient(stand in line, be motivated by you wait your turn)
0.49
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.86
Evidence: 0.57
Salient(stand in line, be used to wait to get into show)
Evidence: 0.75
¬ Salient(stand in line, causes wait)
0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.85
Evidence: 0.57
Salient(stand in line, be used to wait to get into show)
Evidence: 0.74
¬ Salient(stand in line, causes you wait your turn)
0.49
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.87
Evidence: 0.57
Salient(stand in line, be used to wait to get into show)
Evidence: 0.79
¬ Salient(stand in line, be used to wait your turn)
0.49
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.88
Evidence: 0.57
Salient(stand in line, be used to wait to get into show)
Evidence: 0.81
¬ Salient(stand in line, be used to wait)
0.48
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.87
Evidence: 0.57
Salient(stand in line, be used to wait to get into show)
Evidence: 0.81
¬ Salient(stand in line, requires wait)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.57
Salient(stand in line, be used to wait to get into show)
Evidence: 0.28
¬ Typical(stand in line, be used to wait to get into show)
Evidence: 0.89
¬ Remarkable(stand in line, be used to wait to get into show)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.83
Plausible(stand in line, be used to wait to get into show)
Evidence: 0.28
¬ Typical(stand in line, be used to wait to get into show)