stand in queue: requires call it help desk

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires call it help desk 1.00
causes get call 0.85
be motivated by once you advance to head of queue you get something you want 0.75
be motivated by you need to wait your turn 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.51
Plausible(stand in queue, requires call it help desk)
Evidence: 0.35
¬ Salient(stand in queue, requires call it help desk)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.83
Typical(stand in queue, requires call it help desk)
Evidence: 0.51
¬ Typical(stand in queue, causes get call)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.83
Typical(stand in queue, requires call it help desk)
Evidence: 0.05
¬ Typical(stand in queue, be motivated by you need to wait your turn)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.83
Typical(stand in queue, requires call it help desk)
Evidence: 0.06
¬ Typical(stand in queue, be motivated by once you advance to head of queue you get something you want)
0.50
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.85
Evidence: 0.33
Remarkable(stand in queue, requires call it help desk)
Evidence: 0.48
¬ Remarkable(stand in queue, causes get call)
0.46
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.85
Evidence: 0.51
Plausible(stand in queue, requires call it help desk)
Evidence: 0.75
¬ Plausible(stand in queue, causes get call)
0.45
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.85
Evidence: 0.35
Salient(stand in queue, requires call it help desk)
Evidence: 0.58
¬ Salient(stand in queue, causes get call)
0.34
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.75
Evidence: 0.51
Plausible(stand in queue, requires call it help desk)
Evidence: 0.97
¬ Plausible(stand in queue, be motivated by once you advance to head of queue you get something you want)
0.34
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.75
Evidence: 0.51
Plausible(stand in queue, requires call it help desk)
Evidence: 0.98
¬ Plausible(stand in queue, be motivated by you need to wait your turn)
0.31
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.75
Evidence: 0.35
Salient(stand in queue, requires call it help desk)
Evidence: 0.78
¬ Salient(stand in queue, be motivated by once you advance to head of queue you get something you want)
0.29
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.75
Evidence: 0.35
Salient(stand in queue, requires call it help desk)
Evidence: 0.83
¬ Salient(stand in queue, be motivated by you need to wait your turn)
0.24
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.75
Evidence: 0.33
Remarkable(stand in queue, requires call it help desk)
Evidence: 0.94
¬ Remarkable(stand in queue, be motivated by you need to wait your turn)
0.24
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.75
Evidence: 0.33
Remarkable(stand in queue, requires call it help desk)
Evidence: 0.95
¬ Remarkable(stand in queue, be motivated by once you advance to head of queue you get something you want)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.35
Salient(stand in queue, requires call it help desk)
Evidence: 0.83
¬ Typical(stand in queue, requires call it help desk)
Evidence: 0.33
¬ Remarkable(stand in queue, requires call it help desk)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.51
Plausible(stand in queue, requires call it help desk)
Evidence: 0.83
¬ Typical(stand in queue, requires call it help desk)