start family: be motivated by kid

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by kid 1.00
be used to raise kid 0.87
requires fall in love with someone nice 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.94
Plausible(start family, be motivated by kid)
Evidence: 0.79
¬ Salient(start family, be motivated by kid)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.94
Plausible(start family, be motivated by kid)
Evidence: 0.92
¬ Plausible(start family, be used to raise kid)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.73
Remarkable(start family, be motivated by kid)
Evidence: 0.50
¬ Remarkable(start family, be used to raise kid)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.79
Salient(start family, be motivated by kid)
Evidence: 0.78
¬ Salient(start family, be used to raise kid)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.94
Plausible(start family, be motivated by kid)
Evidence: 0.78
¬ Plausible(start family, requires fall in love with someone nice)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.79
Salient(start family, be motivated by kid)
Evidence: 0.30
¬ Salient(start family, requires fall in love with someone nice)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.87
Evidence: 0.17
Typical(start family, be motivated by kid)
Evidence: 0.24
¬ Typical(start family, be used to raise kid)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.73
Remarkable(start family, be motivated by kid)
Evidence: 0.74
¬ Remarkable(start family, requires fall in love with someone nice)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.17
Typical(start family, be motivated by kid)
Evidence: 0.42
¬ Typical(start family, requires fall in love with someone nice)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.79
Salient(start family, be motivated by kid)
Evidence: 0.17
¬ Typical(start family, be motivated by kid)
Evidence: 0.73
¬ Remarkable(start family, be motivated by kid)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.94
Plausible(start family, be motivated by kid)
Evidence: 0.17
¬ Typical(start family, be motivated by kid)