Dice
About
Dialogues
Browse full collection
stay healthy
:
be used to not die
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to not die
1.00
be motivated by be sick suck
0.77
requires watch what you eat
0.77
requires quit get sick
0.75
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.27
Rule weight:
0.28
Evidence weight:
0.97
Similarity weight:
1.00
Evidence:
0.82
Plausible(
stay healthy
,
be used to not die
)
⋁
Evidence:
0.19
¬ Salient(
stay healthy
,
be used to not die
)
Similarity expansion
0.64
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.75
Evidence:
0.19
Salient(
stay healthy
,
be used to not die
)
⋁
Evidence:
0.01
¬ Salient(
stay healthy
,
requires quit get sick
)
0.63
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.75
Evidence:
0.13
Remarkable(
stay healthy
,
be used to not die
)
⋁
Evidence:
0.01
¬ Remarkable(
stay healthy
,
requires quit get sick
)
0.59
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.77
Evidence:
0.19
Salient(
stay healthy
,
be used to not die
)
⋁
Evidence:
0.12
¬ Salient(
stay healthy
,
requires watch what you eat
)
0.56
Rule weight:
0.85
Evidence weight:
0.86
Similarity weight:
0.77
Evidence:
0.54
Typical(
stay healthy
,
be used to not die
)
⋁
Evidence:
0.31
¬ Typical(
stay healthy
,
requires watch what you eat
)
0.56
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.75
Evidence:
0.82
Plausible(
stay healthy
,
be used to not die
)
⋁
Evidence:
0.73
¬ Plausible(
stay healthy
,
requires quit get sick
)
0.55
Rule weight:
0.85
Evidence weight:
0.84
Similarity weight:
0.77
Evidence:
0.82
Plausible(
stay healthy
,
be used to not die
)
⋁
Evidence:
0.89
¬ Plausible(
stay healthy
,
requires watch what you eat
)
0.38
Rule weight:
0.85
Evidence weight:
0.58
Similarity weight:
0.75
Evidence:
0.54
Typical(
stay healthy
,
be used to not die
)
⋁
Evidence:
0.91
¬ Typical(
stay healthy
,
requires quit get sick
)
0.37
Rule weight:
0.85
Evidence weight:
0.57
Similarity weight:
0.77
Evidence:
0.13
Remarkable(
stay healthy
,
be used to not die
)
⋁
Evidence:
0.50
¬ Remarkable(
stay healthy
,
requires watch what you eat
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.94
Similarity weight:
1.00
Evidence:
0.19
Salient(
stay healthy
,
be used to not die
)
⋁
Evidence:
0.54
¬ Typical(
stay healthy
,
be used to not die
)
⋁
Evidence:
0.13
¬ Remarkable(
stay healthy
,
be used to not die
)
Typical implies Plausible
0.43
Rule weight:
0.48
Evidence weight:
0.90
Similarity weight:
1.00
Evidence:
0.82
Plausible(
stay healthy
,
be used to not die
)
⋁
Evidence:
0.54
¬ Typical(
stay healthy
,
be used to not die
)