stay healthy: requires quit get sick

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires quit get sick 1.00
be motivated by be sick suck 0.85
be motivated by it more fun than be sick 0.81
be motivated by be sick be unpleasant 0.80
requires quit smoke drug and alcohol 0.77
causes less ill health 0.75
be used to not die 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.73
Plausible(stay healthy, requires quit get sick)
Evidence: 0.01
¬ Salient(stay healthy, requires quit get sick)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.01
Salient(stay healthy, requires quit get sick)
Evidence: 0.01
¬ Salient(stay healthy, be motivated by be sick be unpleasant)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.01
Remarkable(stay healthy, requires quit get sick)
Evidence: 0.01
¬ Remarkable(stay healthy, be motivated by be sick be unpleasant)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.91
Typical(stay healthy, requires quit get sick)
Evidence: 0.49
¬ Typical(stay healthy, be motivated by it more fun than be sick)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.91
Typical(stay healthy, requires quit get sick)
Evidence: 0.93
¬ Typical(stay healthy, be motivated by be sick be unpleasant)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.91
Typical(stay healthy, requires quit get sick)
Evidence: 0.54
¬ Typical(stay healthy, be used to not die)
...

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.01
Salient(stay healthy, requires quit get sick)
Evidence: 0.91
¬ Typical(stay healthy, requires quit get sick)
Evidence: 0.01
¬ Remarkable(stay healthy, requires quit get sick)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.73
Plausible(stay healthy, requires quit get sick)
Evidence: 0.91
¬ Typical(stay healthy, requires quit get sick)