steakhouse: be used to get food

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents restaurant
Weight: 0.80
, place
Weight: 0.49
, business
Weight: 0.48
, company
Weight: 0.43
, location
Weight: 0.40
Siblings seafood restaurant
Weight: 0.41
, italian restaurant
Weight: 0.40
, fast food restaurant
Weight: 0.39
, french restaurant
Weight: 0.39
, deli
Weight: 0.39

Related properties

Property Similarity
be used to get food 1.00
be used to eat to get food 0.96
be used to get some food 0.96
be used to eat food 0.93
be used to buy food 0.90
be used to eat fast food 0.89
create pre-made food 0.87
be used to sell food 0.86
be used to eat tasty food 0.85
be used to healthy food 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.55
Rule weight: 0.66
Evidence weight: 0.87
Similarity weight: 0.96
Evidence: 0.04
Plausible(place, be used to eat to get food)
Evidence: 0.14
¬ Typical(steakhouse, be used to get food)
0.55
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.70
Plausible(restaurant, be used to sell food)
Evidence: 0.14
¬ Typical(steakhouse, be used to get food)
0.52
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.30
Plausible(restaurant, create pre-made food)
Evidence: 0.14
¬ Typical(steakhouse, be used to get food)

Plausibility inheritance from parent to child

0.09
Rule weight: 0.09
Evidence weight: 0.98
Similarity weight: 0.96
Evidence: 0.63
Plausible(steakhouse, be used to get food)
Evidence: 0.04
¬ Plausible(place, be used to eat to get food)
0.07
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.63
Plausible(steakhouse, be used to get food)
Evidence: 0.30
¬ Plausible(restaurant, create pre-made food)
0.06
Rule weight: 0.09
Evidence weight: 0.74
Similarity weight: 0.86
Evidence: 0.63
Plausible(steakhouse, be used to get food)
Evidence: 0.70
¬ Plausible(restaurant, be used to sell food)

Remarkability exclusitivity betweem a parent and a child

0.25
Rule weight: 0.58
Evidence weight: 0.46
Similarity weight: 0.96
Evidence: 0.85
¬ Remarkable(steakhouse, be used to get food)
Evidence: 0.64
¬ Remarkable(place, be used to eat to get food)
0.23
Rule weight: 0.58
Evidence weight: 0.47
Similarity weight: 0.87
Evidence: 0.85
¬ Remarkable(steakhouse, be used to get food)
Evidence: 0.62
¬ Remarkable(restaurant, create pre-made food)
0.15
Rule weight: 0.58
Evidence weight: 0.31
Similarity weight: 0.86
Evidence: 0.85
¬ Remarkable(steakhouse, be used to get food)
Evidence: 0.81
¬ Remarkable(restaurant, be used to sell food)

Remarkability exclusitivity between siblings

0.04
Rule weight: 0.13
Evidence weight: 0.37
Similarity weight: 0.85
Evidence: 0.85
¬ Remarkable(steakhouse, be used to get food)
Evidence: 0.74
¬ Remarkable(seafood restaurant, be used to healthy food)
0.04
Rule weight: 0.13
Evidence weight: 0.29
Similarity weight: 0.96
Evidence: 0.85
¬ Remarkable(steakhouse, be used to get food)
Evidence: 0.84
¬ Remarkable(fast food restaurant, be used to get some food)
0.04
Rule weight: 0.13
Evidence weight: 0.30
Similarity weight: 0.90
Evidence: 0.85
¬ Remarkable(steakhouse, be used to get food)
Evidence: 0.82
¬ Remarkable(deli, be used to buy food)
0.03
Rule weight: 0.13
Evidence weight: 0.28
Similarity weight: 0.90
Evidence: 0.85
¬ Remarkable(steakhouse, be used to get food)
Evidence: 0.84
¬ Remarkable(fast food restaurant, be used to buy food)
0.03
Rule weight: 0.13
Evidence weight: 0.26
Similarity weight: 0.93
Evidence: 0.85
¬ Remarkable(steakhouse, be used to get food)
Evidence: 0.86
¬ Remarkable(fast food restaurant, be used to eat food)
...

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.04
Plausible(place, be used to eat to get food)
Evidence: 0.85
Remarkable(steakhouse, be used to get food)
Evidence: 0.63
¬ Plausible(steakhouse, be used to get food)
0.35
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.70
Plausible(restaurant, be used to sell food)
Evidence: 0.85
Remarkable(steakhouse, be used to get food)
Evidence: 0.63
¬ Plausible(steakhouse, be used to get food)
0.34
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.30
Plausible(restaurant, create pre-made food)
Evidence: 0.85
Remarkable(steakhouse, be used to get food)
Evidence: 0.63
¬ Plausible(steakhouse, be used to get food)

Remarkability from sibling implausibility

0.55
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.96
Evidence: 0.63
Plausible(steakhouse, be used to get food)
Evidence: 0.84
Remarkable(fast food restaurant, be used to get some food)
Evidence: 0.83
¬ Plausible(fast food restaurant, be used to get some food)
0.53
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.93
Evidence: 0.63
Plausible(steakhouse, be used to get food)
Evidence: 0.86
Remarkable(fast food restaurant, be used to eat food)
Evidence: 0.86
¬ Plausible(fast food restaurant, be used to eat food)
0.53
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.63
Plausible(steakhouse, be used to get food)
Evidence: 0.82
Remarkable(deli, be used to buy food)
Evidence: 0.36
¬ Plausible(deli, be used to buy food)
0.52
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.63
Plausible(steakhouse, be used to get food)
Evidence: 0.84
Remarkable(fast food restaurant, be used to buy food)
Evidence: 0.74
¬ Plausible(fast food restaurant, be used to buy food)
0.51
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.63
Plausible(steakhouse, be used to get food)
Evidence: 0.86
Remarkable(fast food restaurant, be used to eat fast food)
Evidence: 0.88
¬ Plausible(fast food restaurant, be used to eat fast food)
...

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.63
Plausible(steakhouse, be used to get food)
Evidence: 0.87
¬ Salient(steakhouse, be used to get food)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.93
Evidence: 0.14
Typical(steakhouse, be used to get food)
Evidence: 0.10
¬ Typical(steakhouse, be used to eat food)
0.70
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.87
Salient(steakhouse, be used to get food)
Evidence: 0.89
¬ Salient(steakhouse, be used to eat food)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.93
Evidence: 0.85
Remarkable(steakhouse, be used to get food)
Evidence: 0.89
¬ Remarkable(steakhouse, be used to eat food)
0.58
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.93
Evidence: 0.63
Plausible(steakhouse, be used to get food)
Evidence: 0.72
¬ Plausible(steakhouse, be used to eat food)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.87
Salient(steakhouse, be used to get food)
Evidence: 0.14
¬ Typical(steakhouse, be used to get food)
Evidence: 0.85
¬ Remarkable(steakhouse, be used to get food)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.63
Plausible(steakhouse, be used to get food)
Evidence: 0.14
¬ Typical(steakhouse, be used to get food)

Typicality and Rermarkability incompatibility between a parent and a child

0.39
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.85
¬ Remarkable(steakhouse, be used to get food)
Evidence: 0.12
¬ Typical(restaurant, be used to sell food)
0.31
Rule weight: 0.51
Evidence weight: 0.70
Similarity weight: 0.87
Evidence: 0.85
¬ Remarkable(steakhouse, be used to get food)
Evidence: 0.35
¬ Typical(restaurant, create pre-made food)
0.19
Rule weight: 0.51
Evidence weight: 0.39
Similarity weight: 0.96
Evidence: 0.85
¬ Remarkable(steakhouse, be used to get food)
Evidence: 0.72
¬ Typical(place, be used to eat to get food)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.96
Evidence: 0.85
¬ Remarkable(steakhouse, be used to get food)
Evidence: 0.07
¬ Typical(fast food restaurant, be used to get some food)
0.12
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.85
¬ Remarkable(steakhouse, be used to get food)
Evidence: 0.06
¬ Typical(fast food restaurant, be used to eat food)
0.12
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.85
¬ Remarkable(steakhouse, be used to get food)
Evidence: 0.05
¬ Typical(fast food restaurant, be used to eat fast food)
0.11
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.85
¬ Remarkable(steakhouse, be used to get food)
Evidence: 0.10
¬ Typical(fast food restaurant, be used to buy food)
0.10
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.85
¬ Remarkable(steakhouse, be used to get food)
Evidence: 0.18
¬ Typical(italian restaurant, be used to eat tasty food)
...

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.14
Typical(steakhouse, be used to get food)
Evidence: 0.12
¬ Typical(restaurant, be used to sell food)
0.29
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 0.87
Evidence: 0.14
Typical(steakhouse, be used to get food)
Evidence: 0.35
¬ Typical(restaurant, create pre-made food)
0.18
Rule weight: 0.48
Evidence weight: 0.38
Similarity weight: 0.96
Evidence: 0.14
Typical(steakhouse, be used to get food)
Evidence: 0.72
¬ Typical(place, be used to eat to get food)