strike match: be used to burn down church

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to burn down church 1.00
requires know that you may get burn 0.79
be used to burn your finger 0.78
be used to light something on fire 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.67
Plausible(strike match, be used to burn down church)
Evidence: 0.01
¬ Salient(strike match, be used to burn down church)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.94
Typical(strike match, be used to burn down church)
Evidence: 0.13
¬ Typical(strike match, requires know that you may get burn)
0.64
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.94
Typical(strike match, be used to burn down church)
Evidence: 0.04
¬ Typical(strike match, be used to light something on fire)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.94
Typical(strike match, be used to burn down church)
Evidence: 0.66
¬ Typical(strike match, be used to burn your finger)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.02
Remarkable(strike match, be used to burn down church)
Evidence: 0.14
¬ Remarkable(strike match, be used to burn your finger)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.01
Salient(strike match, be used to burn down church)
Evidence: 0.15
¬ Salient(strike match, be used to burn your finger)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.67
Plausible(strike match, be used to burn down church)
Evidence: 0.74
¬ Plausible(strike match, be used to burn your finger)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.67
Plausible(strike match, be used to burn down church)
Evidence: 0.93
¬ Plausible(strike match, requires know that you may get burn)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.67
Plausible(strike match, be used to burn down church)
Evidence: 0.98
¬ Plausible(strike match, be used to light something on fire)
0.25
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.79
Evidence: 0.01
Salient(strike match, be used to burn down church)
Evidence: 0.64
¬ Salient(strike match, requires know that you may get burn)
0.12
Rule weight: 0.85
Evidence weight: 0.18
Similarity weight: 0.76
Evidence: 0.01
Salient(strike match, be used to burn down church)
Evidence: 0.82
¬ Salient(strike match, be used to light something on fire)
0.09
Rule weight: 0.85
Evidence weight: 0.13
Similarity weight: 0.79
Evidence: 0.02
Remarkable(strike match, be used to burn down church)
Evidence: 0.89
¬ Remarkable(strike match, requires know that you may get burn)
0.04
Rule weight: 0.85
Evidence weight: 0.07
Similarity weight: 0.76
Evidence: 0.02
Remarkable(strike match, be used to burn down church)
Evidence: 0.95
¬ Remarkable(strike match, be used to light something on fire)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.01
Salient(strike match, be used to burn down church)
Evidence: 0.94
¬ Typical(strike match, be used to burn down church)
Evidence: 0.02
¬ Remarkable(strike match, be used to burn down church)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.67
Plausible(strike match, be used to burn down church)
Evidence: 0.94
¬ Typical(strike match, be used to burn down church)