take break: be used to regain energy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to regain energy 1.00
be used to regain strength 0.92
causes gain energy 0.82
be used to restore mind 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(take break, be used to regain energy)
Evidence: 0.84
¬ Salient(take break, be used to regain energy)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.92
Evidence: 0.95
Plausible(take break, be used to regain energy)
Evidence: 0.92
¬ Plausible(take break, be used to regain strength)
0.70
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.92
Evidence: 0.84
Salient(take break, be used to regain energy)
Evidence: 0.71
¬ Salient(take break, be used to regain strength)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.95
Plausible(take break, be used to regain energy)
Evidence: 0.90
¬ Plausible(take break, causes gain energy)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.92
Evidence: 0.37
Remarkable(take break, be used to regain energy)
Evidence: 0.26
¬ Remarkable(take break, be used to regain strength)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.95
Plausible(take break, be used to regain energy)
Evidence: 0.86
¬ Plausible(take break, be used to restore mind)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.84
Salient(take break, be used to regain energy)
Evidence: 0.43
¬ Salient(take break, be used to restore mind)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.84
Salient(take break, be used to regain energy)
Evidence: 0.73
¬ Salient(take break, causes gain energy)
0.61
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.92
Evidence: 0.19
Typical(take break, be used to regain energy)
Evidence: 0.27
¬ Typical(take break, be used to regain strength)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.37
Remarkable(take break, be used to regain energy)
Evidence: 0.20
¬ Remarkable(take break, be used to restore mind)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.37
Remarkable(take break, be used to regain energy)
Evidence: 0.28
¬ Remarkable(take break, causes gain energy)
0.51
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.82
Evidence: 0.19
Typical(take break, be used to regain energy)
Evidence: 0.33
¬ Typical(take break, causes gain energy)
0.44
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.79
Evidence: 0.19
Typical(take break, be used to regain energy)
Evidence: 0.43
¬ Typical(take break, be used to restore mind)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.84
Salient(take break, be used to regain energy)
Evidence: 0.19
¬ Typical(take break, be used to regain energy)
Evidence: 0.37
¬ Remarkable(take break, be used to regain energy)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.95
Plausible(take break, be used to regain energy)
Evidence: 0.19
¬ Typical(take break, be used to regain energy)