tennis game: be used to determine winner

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.73
Siblings hockey game
Weight: 0.41
, football game
Weight: 0.41
, baseball game
Weight: 0.41
, soccer ball
Weight: 0.39
, table tennis
Weight: 0.39

Related properties

Property Similarity
be used to determine winner 1.00
has one winner 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.15
Rule weight: 0.66
Evidence weight: 0.26
Similarity weight: 0.86
Evidence: 0.14
Plausible(game, has one winner)
Evidence: 0.86
¬ Typical(tennis game, be used to determine winner)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.02
Plausible(tennis game, be used to determine winner)
Evidence: 0.14
¬ Plausible(game, has one winner)

Remarkability exclusitivity betweem a parent and a child

0.32
Rule weight: 0.58
Evidence weight: 0.65
Similarity weight: 0.86
Evidence: 0.64
¬ Remarkable(tennis game, be used to determine winner)
Evidence: 0.55
¬ Remarkable(game, has one winner)

Remarkability from parent implausibility

0.36
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.14
Plausible(game, has one winner)
Evidence: 0.64
Remarkable(tennis game, be used to determine winner)
Evidence: 0.02
¬ Plausible(tennis game, be used to determine winner)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.51
Similarity weight: 1.00
Evidence: 0.02
Plausible(tennis game, be used to determine winner)
Evidence: 0.51
¬ Salient(tennis game, be used to determine winner)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.51
Salient(tennis game, be used to determine winner)
Evidence: 0.86
¬ Typical(tennis game, be used to determine winner)
Evidence: 0.64
¬ Remarkable(tennis game, be used to determine winner)

Typical implies Plausible

0.07
Rule weight: 0.48
Evidence weight: 0.16
Similarity weight: 1.00
Evidence: 0.02
Plausible(tennis game, be used to determine winner)
Evidence: 0.86
¬ Typical(tennis game, be used to determine winner)

Typicality and Rermarkability incompatibility between a parent and a child

0.28
Rule weight: 0.51
Evidence weight: 0.64
Similarity weight: 0.86
Evidence: 0.64
¬ Remarkable(tennis game, be used to determine winner)
Evidence: 0.57
¬ Typical(game, has one winner)

Typicality inheritance from parent to child

0.38
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.86
Typical(tennis game, be used to determine winner)
Evidence: 0.57
¬ Typical(game, has one winner)