tennis game: be used to excitement

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.73
Siblings hockey game
Weight: 0.41
, football game
Weight: 0.41
, baseball game
Weight: 0.41
, soccer ball
Weight: 0.39
, table tennis
Weight: 0.39

Related properties

Property Similarity
be used to excitement 1.00
be thrill 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.35
Rule weight: 0.66
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.27
Plausible(game, be thrill)
Evidence: 0.46
¬ Typical(tennis game, be used to excitement)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.76
Plausible(tennis game, be used to excitement)
Evidence: 0.27
¬ Plausible(game, be thrill)

Remarkability exclusitivity betweem a parent and a child

0.37
Rule weight: 0.58
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.36
¬ Remarkable(tennis game, be used to excitement)
Evidence: 0.58
¬ Remarkable(game, be thrill)

Remarkability from parent implausibility

0.22
Rule weight: 0.42
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.27
Plausible(game, be thrill)
Evidence: 0.36
Remarkable(tennis game, be used to excitement)
Evidence: 0.76
¬ Plausible(tennis game, be used to excitement)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.76
Plausible(tennis game, be used to excitement)
Evidence: 0.46
¬ Salient(tennis game, be used to excitement)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.46
Salient(tennis game, be used to excitement)
Evidence: 0.46
¬ Typical(tennis game, be used to excitement)
Evidence: 0.36
¬ Remarkable(tennis game, be used to excitement)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.76
Plausible(tennis game, be used to excitement)
Evidence: 0.46
¬ Typical(tennis game, be used to excitement)

Typicality and Rermarkability incompatibility between a parent and a child

0.35
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.36
¬ Remarkable(tennis game, be used to excitement)
Evidence: 0.40
¬ Typical(game, be thrill)

Typicality inheritance from parent to child

0.30
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.46
Typical(tennis game, be used to excitement)
Evidence: 0.40
¬ Typical(game, be thrill)