ticket: be need to get into activity

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents gift
Weight: 0.64
, prize
Weight: 0.63
, package
Weight: 0.62
, merchandise
Weight: 0.59
Siblings movie ticket
Weight: 0.76
, return ticket
Weight: 0.75
, theater ticket
Weight: 0.74
, fan
Weight: 0.59
, delegate
Weight: 0.50

Related properties

Property Similarity
be need to get into activity 1.00
be used to get into theatre 0.85
be used to get into some event 0.81
be used to get into event 0.80
get you in 0.79
be used to get into movie 0.78
be used to get into certain movie 0.78
be used to gain admitance into event 0.77
be used to allow you to do many thing 0.76
be used to get into theater 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.68
Similarity weight: 0.85
Evidence: 0.78
¬ Remarkable(ticket, be need to get into activity)
Evidence: 0.41
¬ Remarkable(movie ticket, be used to get into theatre)
0.06
Rule weight: 0.13
Evidence weight: 0.55
Similarity weight: 0.78
Evidence: 0.78
¬ Remarkable(ticket, be need to get into activity)
Evidence: 0.57
¬ Remarkable(theater ticket, be used to get into certain movie)
0.04
Rule weight: 0.13
Evidence weight: 0.42
Similarity weight: 0.76
Evidence: 0.78
¬ Remarkable(ticket, be need to get into activity)
Evidence: 0.74
¬ Remarkable(theater ticket, be used to get into theater)
0.03
Rule weight: 0.13
Evidence weight: 0.30
Similarity weight: 0.78
Evidence: 0.78
¬ Remarkable(ticket, be need to get into activity)
Evidence: 0.89
¬ Remarkable(movie ticket, be used to get into movie)

Remarkability from sibling implausibility

0.47
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.60
Plausible(ticket, be need to get into activity)
Evidence: 0.41
Remarkable(movie ticket, be used to get into theatre)
Evidence: 0.30
¬ Plausible(movie ticket, be used to get into theatre)
0.46
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.60
Plausible(ticket, be need to get into activity)
Evidence: 0.57
Remarkable(theater ticket, be used to get into certain movie)
Evidence: 0.10
¬ Plausible(theater ticket, be used to get into certain movie)
0.45
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.60
Plausible(ticket, be need to get into activity)
Evidence: 0.89
Remarkable(movie ticket, be used to get into movie)
Evidence: 0.78
¬ Plausible(movie ticket, be used to get into movie)
0.44
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.60
Plausible(ticket, be need to get into activity)
Evidence: 0.74
Remarkable(theater ticket, be used to get into theater)
Evidence: 0.47
¬ Plausible(theater ticket, be used to get into theater)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.60
Plausible(ticket, be need to get into activity)
Evidence: 0.87
¬ Salient(ticket, be need to get into activity)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.87
Salient(ticket, be need to get into activity)
Evidence: 0.18
¬ Salient(ticket, be used to get into movie)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.18
Typical(ticket, be need to get into activity)
Evidence: 0.10
¬ Typical(ticket, be used to get into some event)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.78
Remarkable(ticket, be need to get into activity)
Evidence: 0.27
¬ Remarkable(ticket, be used to get into movie)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.18
Typical(ticket, be need to get into activity)
Evidence: 0.10
¬ Typical(ticket, get you in)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.87
Salient(ticket, be need to get into activity)
Evidence: 0.83
¬ Salient(ticket, be used to get into event)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.87
Salient(ticket, be need to get into activity)
Evidence: 0.90
¬ Salient(ticket, be used to get into some event)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.18
Typical(ticket, be need to get into activity)
Evidence: 0.09
¬ Typical(ticket, be used to allow you to do many thing)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.60
Plausible(ticket, be need to get into activity)
Evidence: 0.24
¬ Plausible(ticket, be used to get into movie)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.18
Typical(ticket, be need to get into activity)
Evidence: 0.16
¬ Typical(ticket, be used to get into event)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.87
Salient(ticket, be need to get into activity)
Evidence: 0.91
¬ Salient(ticket, get you in)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.87
Salient(ticket, be need to get into activity)
Evidence: 0.83
¬ Salient(ticket, be used to gain admitance into event)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.87
Salient(ticket, be need to get into activity)
Evidence: 0.92
¬ Salient(ticket, be used to allow you to do many thing)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.18
Typical(ticket, be need to get into activity)
Evidence: 0.18
¬ Typical(ticket, be used to gain admitance into event)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.78
Remarkable(ticket, be need to get into activity)
Evidence: 0.88
¬ Remarkable(ticket, be used to get into some event)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.78
Remarkable(ticket, be need to get into activity)
Evidence: 0.86
¬ Remarkable(ticket, be used to get into event)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.78
Remarkable(ticket, be need to get into activity)
Evidence: 0.80
¬ Remarkable(ticket, get you in)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.78
Remarkable(ticket, be need to get into activity)
Evidence: 0.81
¬ Remarkable(ticket, be used to gain admitance into event)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.78
Remarkable(ticket, be need to get into activity)
Evidence: 0.81
¬ Remarkable(ticket, be used to allow you to do many thing)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.60
Plausible(ticket, be need to get into activity)
Evidence: 0.57
¬ Plausible(ticket, be used to get into event)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.60
Plausible(ticket, be need to get into activity)
Evidence: 0.57
¬ Plausible(ticket, be used to gain admitance into event)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.60
Plausible(ticket, be need to get into activity)
Evidence: 0.73
¬ Plausible(ticket, be used to get into some event)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.60
Plausible(ticket, be need to get into activity)
Evidence: 0.79
¬ Plausible(ticket, get you in)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.60
Plausible(ticket, be need to get into activity)
Evidence: 0.79
¬ Plausible(ticket, be used to allow you to do many thing)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.78
Evidence: 0.18
Typical(ticket, be need to get into activity)
Evidence: 0.55
¬ Typical(ticket, be used to get into movie)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.87
Salient(ticket, be need to get into activity)
Evidence: 0.18
¬ Typical(ticket, be need to get into activity)
Evidence: 0.78
¬ Remarkable(ticket, be need to get into activity)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.60
Plausible(ticket, be need to get into activity)
Evidence: 0.18
¬ Typical(ticket, be need to get into activity)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.78
¬ Remarkable(ticket, be need to get into activity)
Evidence: 0.07
¬ Typical(movie ticket, be used to get into movie)
0.09
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.78
¬ Remarkable(ticket, be need to get into activity)
Evidence: 0.22
¬ Typical(theater ticket, be used to get into theater)
0.08
Rule weight: 0.14
Evidence weight: 0.69
Similarity weight: 0.85
Evidence: 0.78
¬ Remarkable(ticket, be need to get into activity)
Evidence: 0.39
¬ Typical(movie ticket, be used to get into theatre)
0.06
Rule weight: 0.14
Evidence weight: 0.54
Similarity weight: 0.78
Evidence: 0.78
¬ Remarkable(ticket, be need to get into activity)
Evidence: 0.59
¬ Typical(theater ticket, be used to get into certain movie)