tickle: be used to play

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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, thing
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Siblings kiss
Weight: 0.31
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Related properties

Property Similarity
be used to play 1.00
be used to hold match 0.77
be used to hit ball 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.36
¬ Remarkable(tickle, be used to play)
Evidence: 0.34
¬ Remarkable(stick, be used to hit ball)

Remarkability from sibling implausibility

0.43
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.55
Plausible(tickle, be used to play)
Evidence: 0.34
Remarkable(stick, be used to hit ball)
Evidence: 0.15
¬ Plausible(stick, be used to hit ball)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.55
Plausible(tickle, be used to play)
Evidence: 0.86
¬ Salient(tickle, be used to play)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.86
Salient(tickle, be used to play)
Evidence: 0.32
¬ Typical(tickle, be used to play)
Evidence: 0.36
¬ Remarkable(tickle, be used to play)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.55
Plausible(tickle, be used to play)
Evidence: 0.32
¬ Typical(tickle, be used to play)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.36
¬ Remarkable(tickle, be used to play)
Evidence: 0.62
¬ Typical(stick, be used to hit ball)