tip: feel good

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents gem
Weight: 0.58
, element
Weight: 0.57
, factor
Weight: 0.56
, way
Weight: 0.56
Siblings restaurant bill
Weight: 0.53
, point
Weight: 0.31
, drop
Weight: 0.30
, answer
Weight: 0.30
, anything
Weight: 0.30

Related properties

Property Similarity
feel good 1.00
feel hot 0.82
go bad 0.80
feel numb 0.77
has quality bad 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.36
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.52
Plausible(gem, has quality bad)
Evidence: 0.59
¬ Typical(tip, feel good)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.64
Plausible(tip, feel good)
Evidence: 0.52
¬ Plausible(gem, has quality bad)

Remarkability exclusitivity betweem a parent and a child

0.25
Rule weight: 0.58
Evidence weight: 0.58
Similarity weight: 0.76
Evidence: 0.82
¬ Remarkable(tip, feel good)
Evidence: 0.51
¬ Remarkable(gem, has quality bad)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.52
Plausible(gem, has quality bad)
Evidence: 0.82
Remarkable(tip, feel good)
Evidence: 0.64
¬ Plausible(tip, feel good)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.64
Plausible(tip, feel good)
Evidence: 0.82
¬ Salient(tip, feel good)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.82
Salient(tip, feel good)
Evidence: 0.08
¬ Salient(tip, go bad)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.82
Remarkable(tip, feel good)
Evidence: 0.09
¬ Remarkable(tip, go bad)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.64
Plausible(tip, feel good)
Evidence: 0.07
¬ Plausible(tip, go bad)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.82
Salient(tip, feel good)
Evidence: 0.09
¬ Salient(tip, feel numb)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.82
Remarkable(tip, feel good)
Evidence: 0.09
¬ Remarkable(tip, feel numb)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.82
Salient(tip, feel good)
Evidence: 0.59
¬ Typical(tip, feel good)
Evidence: 0.82
¬ Remarkable(tip, feel good)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.64
Plausible(tip, feel good)
Evidence: 0.59
¬ Typical(tip, feel good)

Typicality and Rermarkability incompatibility between a parent and a child

0.19
Rule weight: 0.51
Evidence weight: 0.50
Similarity weight: 0.76
Evidence: 0.82
¬ Remarkable(tip, feel good)
Evidence: 0.61
¬ Typical(gem, has quality bad)

Typicality inheritance from parent to child

0.28
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.59
Typical(tip, feel good)
Evidence: 0.61
¬ Typical(gem, has quality bad)