Dice
About
Dialogues
Browse full collection
toy ball
:
be at kid room
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be at kid room
1.00
be at child room
0.86
be used to make baby laugh
0.76
be use in game child play
0.75
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.26
Rule weight:
0.28
Evidence weight:
0.93
Similarity weight:
1.00
Evidence:
0.60
Plausible(
toy ball
,
be at kid room
)
⋁
Evidence:
0.18
¬ Salient(
toy ball
,
be at kid room
)
Similarity expansion
0.66
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.86
Evidence:
0.18
Salient(
toy ball
,
be at kid room
)
⋁
Evidence:
0.12
¬ Salient(
toy ball
,
be at child room
)
0.62
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.75
Evidence:
0.70
Typical(
toy ball
,
be at kid room
)
⋁
Evidence:
0.12
¬ Typical(
toy ball
,
be use in game child play
)
0.62
Rule weight:
0.85
Evidence weight:
0.84
Similarity weight:
0.86
Evidence:
0.27
Remarkable(
toy ball
,
be at kid room
)
⋁
Evidence:
0.22
¬ Remarkable(
toy ball
,
be at child room
)
0.57
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.86
Evidence:
0.70
Typical(
toy ball
,
be at kid room
)
⋁
Evidence:
0.74
¬ Typical(
toy ball
,
be at child room
)
0.56
Rule weight:
0.85
Evidence weight:
0.76
Similarity weight:
0.86
Evidence:
0.60
Plausible(
toy ball
,
be at kid room
)
⋁
Evidence:
0.60
¬ Plausible(
toy ball
,
be at child room
)
0.52
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.76
Evidence:
0.60
Plausible(
toy ball
,
be at kid room
)
⋁
Evidence:
0.49
¬ Plausible(
toy ball
,
be used to make baby laugh
)
0.52
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.76
Evidence:
0.70
Typical(
toy ball
,
be at kid room
)
⋁
Evidence:
0.67
¬ Typical(
toy ball
,
be used to make baby laugh
)
0.46
Rule weight:
0.85
Evidence weight:
0.71
Similarity weight:
0.76
Evidence:
0.18
Salient(
toy ball
,
be at kid room
)
⋁
Evidence:
0.36
¬ Salient(
toy ball
,
be used to make baby laugh
)
0.40
Rule weight:
0.85
Evidence weight:
0.63
Similarity weight:
0.75
Evidence:
0.60
Plausible(
toy ball
,
be at kid room
)
⋁
Evidence:
0.94
¬ Plausible(
toy ball
,
be use in game child play
)
0.37
Rule weight:
0.85
Evidence weight:
0.58
Similarity weight:
0.76
Evidence:
0.27
Remarkable(
toy ball
,
be at kid room
)
⋁
Evidence:
0.58
¬ Remarkable(
toy ball
,
be used to make baby laugh
)
0.25
Rule weight:
0.85
Evidence weight:
0.39
Similarity weight:
0.75
Evidence:
0.27
Remarkable(
toy ball
,
be at kid room
)
⋁
Evidence:
0.84
¬ Remarkable(
toy ball
,
be use in game child play
)
0.23
Rule weight:
0.85
Evidence weight:
0.36
Similarity weight:
0.75
Evidence:
0.18
Salient(
toy ball
,
be at kid room
)
⋁
Evidence:
0.78
¬ Salient(
toy ball
,
be use in game child play
)
Typical and Remarkable implies Salient
0.12
Rule weight:
0.14
Evidence weight:
0.84
Similarity weight:
1.00
Evidence:
0.18
Salient(
toy ball
,
be at kid room
)
⋁
Evidence:
0.70
¬ Typical(
toy ball
,
be at kid room
)
⋁
Evidence:
0.27
¬ Remarkable(
toy ball
,
be at kid room
)
Typical implies Plausible
0.34
Rule weight:
0.48
Evidence weight:
0.72
Similarity weight:
1.00
Evidence:
0.60
Plausible(
toy ball
,
be at kid room
)
⋁
Evidence:
0.70
¬ Typical(
toy ball
,
be at kid room
)