toy marble: be used to play with cat

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to play with cat 1.00
be used to play with it 0.81
be used to play with 0.81
be used to play 0.79
be used to play game 0.77
be fun to play with 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.66
Plausible(toy marble, be used to play with cat)
Evidence: 0.02
¬ Salient(toy marble, be used to play with cat)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.80
Typical(toy marble, be used to play with cat)
Evidence: 0.36
¬ Typical(toy marble, be used to play with)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.80
Typical(toy marble, be used to play with cat)
Evidence: 0.45
¬ Typical(toy marble, be used to play with it)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.80
Typical(toy marble, be used to play with cat)
Evidence: 0.35
¬ Typical(toy marble, be used to play)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.80
Typical(toy marble, be used to play with cat)
Evidence: 0.48
¬ Typical(toy marble, be used to play game)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.80
Typical(toy marble, be used to play with cat)
Evidence: 0.48
¬ Typical(toy marble, be fun to play with)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.66
Plausible(toy marble, be used to play with cat)
Evidence: 0.70
¬ Plausible(toy marble, be used to play with it)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.66
Plausible(toy marble, be used to play with cat)
Evidence: 0.64
¬ Plausible(toy marble, be used to play game)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.66
Plausible(toy marble, be used to play with cat)
Evidence: 0.63
¬ Plausible(toy marble, be fun to play with)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.66
Plausible(toy marble, be used to play with cat)
Evidence: 0.76
¬ Plausible(toy marble, be used to play with)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.66
Plausible(toy marble, be used to play with cat)
Evidence: 0.77
¬ Plausible(toy marble, be used to play)
0.39
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.81
Evidence: 0.02
Salient(toy marble, be used to play with cat)
Evidence: 0.45
¬ Salient(toy marble, be used to play with it)
0.37
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.77
Evidence: 0.02
Salient(toy marble, be used to play with cat)
Evidence: 0.45
¬ Salient(toy marble, be used to play game)
0.34
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.77
Evidence: 0.02
Salient(toy marble, be used to play with cat)
Evidence: 0.49
¬ Salient(toy marble, be fun to play with)
0.32
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.81
Evidence: 0.02
Salient(toy marble, be used to play with cat)
Evidence: 0.55
¬ Salient(toy marble, be used to play with)
0.31
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.79
Evidence: 0.02
Salient(toy marble, be used to play with cat)
Evidence: 0.56
¬ Salient(toy marble, be used to play)
0.28
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.81
Evidence: 0.08
Remarkable(toy marble, be used to play with cat)
Evidence: 0.65
¬ Remarkable(toy marble, be used to play with it)
0.23
Rule weight: 0.85
Evidence weight: 0.33
Similarity weight: 0.81
Evidence: 0.08
Remarkable(toy marble, be used to play with cat)
Evidence: 0.73
¬ Remarkable(toy marble, be used to play with)
0.22
Rule weight: 0.85
Evidence weight: 0.33
Similarity weight: 0.79
Evidence: 0.08
Remarkable(toy marble, be used to play with cat)
Evidence: 0.73
¬ Remarkable(toy marble, be used to play)
0.22
Rule weight: 0.85
Evidence weight: 0.33
Similarity weight: 0.77
Evidence: 0.08
Remarkable(toy marble, be used to play with cat)
Evidence: 0.73
¬ Remarkable(toy marble, be used to play game)
0.21
Rule weight: 0.85
Evidence weight: 0.32
Similarity weight: 0.77
Evidence: 0.08
Remarkable(toy marble, be used to play with cat)
Evidence: 0.74
¬ Remarkable(toy marble, be fun to play with)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.02
Salient(toy marble, be used to play with cat)
Evidence: 0.80
¬ Typical(toy marble, be used to play with cat)
Evidence: 0.08
¬ Remarkable(toy marble, be used to play with cat)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.66
Plausible(toy marble, be used to play with cat)
Evidence: 0.80
¬ Typical(toy marble, be used to play with cat)