toy: grow baby

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents merchandise
Weight: 0.61
, item
Weight: 0.59
, object
Weight: 0.59
, gift
Weight: 0.59
Siblings toy soldier
Weight: 0.75
, toy car
Weight: 0.72
, doll
Weight: 0.66
, vibrator
Weight: 0.64
, candy cane
Weight: 0.63

Related properties

Property Similarity
grow baby 1.00
make baby mad 0.83
be important for infant development 0.79
be important to child 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.25
Plausible(toy, grow baby)
Evidence: 0.19
¬ Salient(toy, grow baby)

Similarity expansion

0.51
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.83
Evidence: 0.16
Remarkable(toy, grow baby)
Evidence: 0.33
¬ Remarkable(toy, make baby mad)
0.44
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.83
Evidence: 0.51
Typical(toy, grow baby)
Evidence: 0.76
¬ Typical(toy, make baby mad)
0.43
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.83
Evidence: 0.19
Salient(toy, grow baby)
Evidence: 0.49
¬ Salient(toy, make baby mad)
0.39
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.83
Evidence: 0.25
Plausible(toy, grow baby)
Evidence: 0.59
¬ Plausible(toy, make baby mad)
0.38
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.76
Evidence: 0.51
Typical(toy, grow baby)
Evidence: 0.86
¬ Typical(toy, be important to child)
0.37
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.79
Evidence: 0.51
Typical(toy, grow baby)
Evidence: 0.90
¬ Typical(toy, be important for infant development)
0.35
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.79
Evidence: 0.16
Remarkable(toy, grow baby)
Evidence: 0.57
¬ Remarkable(toy, be important for infant development)
0.28
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.76
Evidence: 0.16
Remarkable(toy, grow baby)
Evidence: 0.69
¬ Remarkable(toy, be important to child)
0.24
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.76
Evidence: 0.25
Plausible(toy, grow baby)
Evidence: 0.83
¬ Plausible(toy, be important to child)
0.24
Rule weight: 0.85
Evidence weight: 0.36
Similarity weight: 0.79
Evidence: 0.25
Plausible(toy, grow baby)
Evidence: 0.85
¬ Plausible(toy, be important for infant development)
0.19
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.79
Evidence: 0.19
Salient(toy, grow baby)
Evidence: 0.89
¬ Salient(toy, be important for infant development)
0.17
Rule weight: 0.85
Evidence weight: 0.26
Similarity weight: 0.76
Evidence: 0.19
Salient(toy, grow baby)
Evidence: 0.91
¬ Salient(toy, be important to child)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.19
Salient(toy, grow baby)
Evidence: 0.51
¬ Typical(toy, grow baby)
Evidence: 0.16
¬ Remarkable(toy, grow baby)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.25
Plausible(toy, grow baby)
Evidence: 0.51
¬ Typical(toy, grow baby)