travel: make people happy

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents air travel
Weight: 0.74
, operating expense
Weight: 0.65
, adventure
Weight: 0.62
, gift
Weight: 0.62
, traveler
Weight: 0.59
Siblings time travel
Weight: 0.38
, trip
Weight: 0.36
, ticket
Weight: 0.33
, camping
Weight: 0.32
, snow skiing
Weight: 0.32

Related properties

Property Similarity
make people happy 1.00
feel sorry 0.79
feel on way 0.78
is ungiven good 0.77
feel on way back 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.38
Rule weight: 0.66
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.63
Plausible(traveler, feel sorry)
Evidence: 0.73
¬ Typical(travel, make people happy)
0.38
Rule weight: 0.66
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.65
Plausible(gift, is ungiven good)
Evidence: 0.73
¬ Typical(travel, make people happy)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.71
Plausible(travel, make people happy)
Evidence: 0.63
¬ Plausible(traveler, feel sorry)
0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.71
Plausible(travel, make people happy)
Evidence: 0.65
¬ Plausible(gift, is ungiven good)

Remarkability exclusitivity betweem a parent and a child

0.33
Rule weight: 0.58
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.72
¬ Remarkable(travel, make people happy)
Evidence: 0.39
¬ Remarkable(traveler, feel sorry)
0.28
Rule weight: 0.58
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.72
¬ Remarkable(travel, make people happy)
Evidence: 0.51
¬ Remarkable(gift, is ungiven good)

Remarkability exclusitivity between siblings

0.04
Rule weight: 0.13
Evidence weight: 0.37
Similarity weight: 0.77
Evidence: 0.72
¬ Remarkable(travel, make people happy)
Evidence: 0.88
¬ Remarkable(trip, feel on way back)
0.04
Rule weight: 0.13
Evidence weight: 0.34
Similarity weight: 0.78
Evidence: 0.72
¬ Remarkable(travel, make people happy)
Evidence: 0.92
¬ Remarkable(trip, feel on way)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.63
Plausible(traveler, feel sorry)
Evidence: 0.72
Remarkable(travel, make people happy)
Evidence: 0.71
¬ Plausible(travel, make people happy)
0.30
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.65
Plausible(gift, is ungiven good)
Evidence: 0.72
Remarkable(travel, make people happy)
Evidence: 0.71
¬ Plausible(travel, make people happy)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.71
Plausible(travel, make people happy)
Evidence: 0.92
Remarkable(trip, feel on way)
Evidence: 0.37
¬ Plausible(trip, feel on way)
0.45
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.71
Plausible(travel, make people happy)
Evidence: 0.88
Remarkable(trip, feel on way back)
Evidence: 0.43
¬ Plausible(trip, feel on way back)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.71
Plausible(travel, make people happy)
Evidence: 0.82
¬ Salient(travel, make people happy)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.82
Salient(travel, make people happy)
Evidence: 0.73
¬ Typical(travel, make people happy)
Evidence: 0.72
¬ Remarkable(travel, make people happy)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.71
Plausible(travel, make people happy)
Evidence: 0.73
¬ Typical(travel, make people happy)

Typicality and Rermarkability incompatibility between a parent and a child

0.19
Rule weight: 0.51
Evidence weight: 0.47
Similarity weight: 0.77
Evidence: 0.72
¬ Remarkable(travel, make people happy)
Evidence: 0.74
¬ Typical(gift, is ungiven good)
0.18
Rule weight: 0.51
Evidence weight: 0.46
Similarity weight: 0.79
Evidence: 0.72
¬ Remarkable(travel, make people happy)
Evidence: 0.76
¬ Typical(traveler, feel sorry)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.72
¬ Remarkable(travel, make people happy)
Evidence: 0.17
¬ Typical(trip, feel on way)
0.08
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.72
¬ Remarkable(travel, make people happy)
Evidence: 0.28
¬ Typical(trip, feel on way back)

Typicality inheritance from parent to child

0.30
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.73
Typical(travel, make people happy)
Evidence: 0.76
¬ Typical(traveler, feel sorry)
0.30
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.73
Typical(travel, make people happy)
Evidence: 0.74
¬ Typical(gift, is ungiven good)