try: be used to score in rugby

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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, hard work
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Related properties

Property Similarity
be used to score in rugby 1.00
be used to score when play rugby 0.98
be at rugby 0.94
be at cricket 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.51
Similarity weight: 1.00
Evidence: 0.03
Plausible(try, be used to score in rugby)
Evidence: 0.50
¬ Salient(try, be used to score in rugby)

Similarity expansion

0.82
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.98
Evidence: 0.03
Plausible(try, be used to score in rugby)
Evidence: 0.03
¬ Plausible(try, be used to score when play rugby)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.50
Salient(try, be used to score in rugby)
Evidence: 0.13
¬ Salient(try, be at rugby)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.71
Remarkable(try, be used to score in rugby)
Evidence: 0.23
¬ Remarkable(try, be at rugby)
0.72
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.98
Evidence: 0.81
Typical(try, be used to score in rugby)
Evidence: 0.79
¬ Typical(try, be used to score when play rugby)
0.67
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.98
Evidence: 0.71
Remarkable(try, be used to score in rugby)
Evidence: 0.70
¬ Remarkable(try, be used to score when play rugby)
0.66
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.94
Evidence: 0.81
Typical(try, be used to score in rugby)
Evidence: 0.97
¬ Typical(try, be at rugby)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.71
Remarkable(try, be used to score in rugby)
Evidence: 0.15
¬ Remarkable(try, be at cricket)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.50
Salient(try, be used to score in rugby)
Evidence: 0.09
¬ Salient(try, be at cricket)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.03
Plausible(try, be used to score in rugby)
Evidence: 0.05
¬ Plausible(try, be at cricket)
0.63
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.98
Evidence: 0.50
Salient(try, be used to score in rugby)
Evidence: 0.50
¬ Salient(try, be used to score when play rugby)
0.60
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.94
Evidence: 0.03
Plausible(try, be used to score in rugby)
Evidence: 0.26
¬ Plausible(try, be at rugby)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.81
Typical(try, be used to score in rugby)
Evidence: 0.99
¬ Typical(try, be at cricket)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.50
Salient(try, be used to score in rugby)
Evidence: 0.81
¬ Typical(try, be used to score in rugby)
Evidence: 0.71
¬ Remarkable(try, be used to score in rugby)

Typical implies Plausible

0.10
Rule weight: 0.48
Evidence weight: 0.21
Similarity weight: 1.00
Evidence: 0.03
Plausible(try, be used to score in rugby)
Evidence: 0.81
¬ Typical(try, be used to score in rugby)