turret: pick targets

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.55
, object
Weight: 0.55
, element
Weight: 0.54
, feature
Weight: 0.53
, defense mechanism
Weight: 0.52
Siblings lever
Weight: 0.32
, projectile
Weight: 0.32
, cannon
Weight: 0.32
, time machine
Weight: 0.32
, tripod
Weight: 0.32

Related properties

Property Similarity
pick targets 1.00
choose champion to target 0.77
choose minion to target 0.76
target agents in dz 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(turret, pick targets)
Evidence: 0.70
¬ Salient(turret, pick targets)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.95
Plausible(turret, pick targets)
Evidence: 1.00
¬ Plausible(turret, choose champion to target)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.95
Plausible(turret, pick targets)
Evidence: 0.99
¬ Plausible(turret, choose minion to target)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.95
Plausible(turret, pick targets)
Evidence: 0.99
¬ Plausible(turret, target agents in dz)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.50
Remarkable(turret, pick targets)
Evidence: 0.43
¬ Remarkable(turret, target agents in dz)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.50
Remarkable(turret, pick targets)
Evidence: 0.44
¬ Remarkable(turret, choose minion to target)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.70
Salient(turret, pick targets)
Evidence: 0.65
¬ Typical(turret, pick targets)
Evidence: 0.50
¬ Remarkable(turret, pick targets)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.95
Plausible(turret, pick targets)
Evidence: 0.65
¬ Typical(turret, pick targets)