use computer: be used to learn new program

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents electronic device
Weight: 0.67
, equipment
Weight: 0.61
, device
Weight: 0.61
, thing
Weight: 0.58
, technology
Weight: 0.53
Siblings personal computer
Weight: 0.84
, laptop computer
Weight: 0.39
, computer monitor
Weight: 0.39
, computer network
Weight: 0.39
, computer program
Weight: 0.39

Related properties

Property Similarity
be used to learn new program 1.00
requires open program 0.84
causes program be create 0.84
requires start application program 0.80
be used to learn skill 0.78
requires download program 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.45
Similarity weight: 1.00
Evidence: 0.09
Plausible(use computer, be used to learn new program)
Evidence: 0.61
¬ Salient(use computer, be used to learn new program)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.09
Plausible(use computer, be used to learn new program)
Evidence: 0.04
¬ Plausible(use computer, requires start application program)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.80
Remarkable(use computer, be used to learn new program)
Evidence: 0.50
¬ Remarkable(use computer, causes program be create)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.61
Salient(use computer, be used to learn new program)
Evidence: 0.36
¬ Salient(use computer, causes program be create)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.80
Remarkable(use computer, be used to learn new program)
Evidence: 0.66
¬ Remarkable(use computer, requires start application program)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.80
Remarkable(use computer, be used to learn new program)
Evidence: 0.57
¬ Remarkable(use computer, be used to learn skill)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.60
Typical(use computer, be used to learn new program)
Evidence: 0.44
¬ Typical(use computer, be used to learn skill)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.61
Salient(use computer, be used to learn new program)
Evidence: 0.59
¬ Salient(use computer, requires start application program)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.09
Plausible(use computer, be used to learn new program)
Evidence: 0.28
¬ Plausible(use computer, be used to learn skill)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.61
Salient(use computer, be used to learn new program)
Evidence: 0.66
¬ Salient(use computer, be used to learn skill)
0.47
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.84
Evidence: 0.60
Typical(use computer, be used to learn new program)
Evidence: 0.85
¬ Typical(use computer, causes program be create)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.60
Typical(use computer, be used to learn new program)
Evidence: 0.81
¬ Typical(use computer, requires start application program)
0.44
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.84
Evidence: 0.09
Plausible(use computer, be used to learn new program)
Evidence: 0.42
¬ Plausible(use computer, causes program be create)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.61
Salient(use computer, be used to learn new program)
Evidence: 0.60
¬ Typical(use computer, be used to learn new program)
Evidence: 0.80
¬ Remarkable(use computer, be used to learn new program)

Typical implies Plausible

0.22
Rule weight: 0.48
Evidence weight: 0.46
Similarity weight: 1.00
Evidence: 0.09
Plausible(use computer, be used to learn new program)
Evidence: 0.60
¬ Typical(use computer, be used to learn new program)