vacation: wants to have fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents time
Weight: 0.63
, event
Weight: 0.62
, item
Weight: 0.60
, work
Weight: 0.59
, gift
Weight: 0.59
Siblings trip
Weight: 0.64
, time travel
Weight: 0.34
, sunny day
Weight: 0.33
, summer day
Weight: 0.33
, travel
Weight: 0.33

Related properties

Property Similarity
wants to have fun 1.00
requires you have fun 0.93
be used to fun 0.92
be motivated by have fun 0.92
be fun 0.91
be very fun 0.88
causes fun 0.88
be used to pleasure and fun 0.84
be motivated by want to know 0.82
be used to get something do 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.54
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 0.99
Plausible(work, be used to get something do)
Evidence: 0.55
¬ Typical(vacation, wants to have fun)

Plausibility inheritance from parent to child

0.01
Rule weight: 0.09
Evidence weight: 0.12
Similarity weight: 0.82
Evidence: 0.11
Plausible(vacation, wants to have fun)
Evidence: 0.99
¬ Plausible(work, be used to get something do)

Remarkability exclusitivity betweem a parent and a child

0.17
Rule weight: 0.58
Evidence weight: 0.37
Similarity weight: 0.82
Evidence: 0.65
¬ Remarkable(vacation, wants to have fun)
Evidence: 0.97
¬ Remarkable(work, be used to get something do)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.58
Similarity weight: 0.88
Evidence: 0.65
¬ Remarkable(vacation, wants to have fun)
Evidence: 0.64
¬ Remarkable(travel, causes fun)
0.07
Rule weight: 0.13
Evidence weight: 0.55
Similarity weight: 0.91
Evidence: 0.65
¬ Remarkable(vacation, wants to have fun)
Evidence: 0.69
¬ Remarkable(travel, be fun)
0.07
Rule weight: 0.13
Evidence weight: 0.54
Similarity weight: 0.92
Evidence: 0.65
¬ Remarkable(vacation, wants to have fun)
Evidence: 0.71
¬ Remarkable(travel, be used to fun)
0.06
Rule weight: 0.13
Evidence weight: 0.51
Similarity weight: 0.84
Evidence: 0.65
¬ Remarkable(vacation, wants to have fun)
Evidence: 0.75
¬ Remarkable(travel, be used to pleasure and fun)
0.05
Rule weight: 0.13
Evidence weight: 0.44
Similarity weight: 0.92
Evidence: 0.65
¬ Remarkable(vacation, wants to have fun)
Evidence: 0.86
¬ Remarkable(travel, be motivated by have fun)
0.05
Rule weight: 0.13
Evidence weight: 0.41
Similarity weight: 0.93
Evidence: 0.65
¬ Remarkable(vacation, wants to have fun)
Evidence: 0.91
¬ Remarkable(travel, requires you have fun)
0.05
Rule weight: 0.13
Evidence weight: 0.42
Similarity weight: 0.82
Evidence: 0.65
¬ Remarkable(vacation, wants to have fun)
Evidence: 0.89
¬ Remarkable(travel, be motivated by want to know)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 0.99
Plausible(work, be used to get something do)
Evidence: 0.65
Remarkable(vacation, wants to have fun)
Evidence: 0.11
¬ Plausible(vacation, wants to have fun)

Remarkability from sibling implausibility

0.52
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.11
Plausible(vacation, wants to have fun)
Evidence: 0.91
Remarkable(travel, requires you have fun)
Evidence: 0.85
¬ Plausible(travel, requires you have fun)
0.50
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.92
Evidence: 0.11
Plausible(vacation, wants to have fun)
Evidence: 0.86
Remarkable(travel, be motivated by have fun)
Evidence: 0.71
¬ Plausible(travel, be motivated by have fun)
0.49
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.11
Plausible(vacation, wants to have fun)
Evidence: 0.69
Remarkable(travel, be fun)
Evidence: 0.37
¬ Plausible(travel, be fun)
0.48
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.11
Plausible(vacation, wants to have fun)
Evidence: 0.71
Remarkable(travel, be used to fun)
Evidence: 0.49
¬ Plausible(travel, be used to fun)
0.47
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.11
Plausible(vacation, wants to have fun)
Evidence: 0.64
Remarkable(travel, causes fun)
Evidence: 0.35
¬ Plausible(travel, causes fun)
0.46
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.11
Plausible(vacation, wants to have fun)
Evidence: 0.89
Remarkable(travel, be motivated by want to know)
Evidence: 0.75
¬ Plausible(travel, be motivated by want to know)
0.43
Rule weight: 0.60
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.11
Plausible(vacation, wants to have fun)
Evidence: 0.75
Remarkable(travel, be used to pleasure and fun)
Evidence: 0.69
¬ Plausible(travel, be used to pleasure and fun)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.48
Similarity weight: 1.00
Evidence: 0.11
Plausible(vacation, wants to have fun)
Evidence: 0.59
¬ Salient(vacation, wants to have fun)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.11
Plausible(vacation, wants to have fun)
Evidence: 0.18
¬ Plausible(vacation, be fun)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.11
Plausible(vacation, wants to have fun)
Evidence: 0.18
¬ Plausible(vacation, be very fun)
0.61
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.91
Evidence: 0.55
Typical(vacation, wants to have fun)
Evidence: 0.48
¬ Typical(vacation, be fun)
0.60
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.91
Evidence: 0.65
Remarkable(vacation, wants to have fun)
Evidence: 0.65
¬ Remarkable(vacation, be fun)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.88
Evidence: 0.55
Typical(vacation, wants to have fun)
Evidence: 0.47
¬ Typical(vacation, be very fun)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.65
Remarkable(vacation, wants to have fun)
Evidence: 0.65
¬ Remarkable(vacation, be very fun)
0.58
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.91
Evidence: 0.59
Salient(vacation, wants to have fun)
Evidence: 0.63
¬ Salient(vacation, be fun)
0.56
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.88
Evidence: 0.59
Salient(vacation, wants to have fun)
Evidence: 0.64
¬ Salient(vacation, be very fun)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.59
Salient(vacation, wants to have fun)
Evidence: 0.55
¬ Typical(vacation, wants to have fun)
Evidence: 0.65
¬ Remarkable(vacation, wants to have fun)

Typical implies Plausible

0.25
Rule weight: 0.48
Evidence weight: 0.51
Similarity weight: 1.00
Evidence: 0.11
Plausible(vacation, wants to have fun)
Evidence: 0.55
¬ Typical(vacation, wants to have fun)

Typicality and Rermarkability incompatibility between a parent and a child

0.41
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.65
¬ Remarkable(vacation, wants to have fun)
Evidence: 0.02
¬ Typical(work, be used to get something do)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.93
Evidence: 0.65
¬ Remarkable(vacation, wants to have fun)
Evidence: 0.07
¬ Typical(travel, requires you have fun)
0.11
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.65
¬ Remarkable(vacation, wants to have fun)
Evidence: 0.15
¬ Typical(travel, be motivated by have fun)
0.10
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.65
¬ Remarkable(vacation, wants to have fun)
Evidence: 0.11
¬ Typical(travel, be motivated by want to know)
0.10
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.92
Evidence: 0.65
¬ Remarkable(vacation, wants to have fun)
Evidence: 0.28
¬ Typical(travel, be used to fun)
0.10
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.65
¬ Remarkable(vacation, wants to have fun)
Evidence: 0.18
¬ Typical(travel, be used to pleasure and fun)
0.10
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 0.91
Evidence: 0.65
¬ Remarkable(vacation, wants to have fun)
Evidence: 0.35
¬ Typical(travel, be fun)
0.09
Rule weight: 0.14
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.65
¬ Remarkable(vacation, wants to have fun)
Evidence: 0.38
¬ Typical(travel, causes fun)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.55
Typical(vacation, wants to have fun)
Evidence: 0.02
¬ Typical(work, be used to get something do)