travel: requires you have fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents air travel
Weight: 0.74
, adventure
Weight: 0.62
, gift
Weight: 0.62
, traveler
Weight: 0.59
, service
Weight: 0.59
Siblings trip
Weight: 0.62
, time travel
Weight: 0.38
, vacation
Weight: 0.33
, postal service
Weight: 0.33
, ticket
Weight: 0.33

Related properties

Property Similarity
requires you have fun 1.00
wants to have fun 0.93
be motivated by have fun 0.90
be fun 0.90
be very fun 0.89
get you in 0.85
be used to allow you to do many thing 0.84
make me feel love 0.82
be motivated by your job require it 0.82
be more enjoyable than work 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.52
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.25
Plausible(gift, make me feel love)
Evidence: 0.07
¬ Typical(travel, requires you have fun)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.85
Plausible(travel, requires you have fun)
Evidence: 0.25
¬ Plausible(gift, make me feel love)

Remarkability exclusitivity betweem a parent and a child

0.34
Rule weight: 0.58
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.91
¬ Remarkable(travel, requires you have fun)
Evidence: 0.32
¬ Remarkable(gift, make me feel love)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.91
¬ Remarkable(travel, requires you have fun)
Evidence: 0.09
¬ Remarkable(vacation, be more enjoyable than work)
0.05
Rule weight: 0.13
Evidence weight: 0.41
Similarity weight: 0.93
Evidence: 0.91
¬ Remarkable(travel, requires you have fun)
Evidence: 0.65
¬ Remarkable(vacation, wants to have fun)
0.05
Rule weight: 0.13
Evidence weight: 0.41
Similarity weight: 0.90
Evidence: 0.91
¬ Remarkable(travel, requires you have fun)
Evidence: 0.65
¬ Remarkable(vacation, be fun)
0.05
Rule weight: 0.13
Evidence weight: 0.41
Similarity weight: 0.89
Evidence: 0.91
¬ Remarkable(travel, requires you have fun)
Evidence: 0.65
¬ Remarkable(vacation, be very fun)
0.03
Rule weight: 0.13
Evidence weight: 0.27
Similarity weight: 0.85
Evidence: 0.91
¬ Remarkable(travel, requires you have fun)
Evidence: 0.80
¬ Remarkable(ticket, get you in)
0.03
Rule weight: 0.13
Evidence weight: 0.26
Similarity weight: 0.84
Evidence: 0.91
¬ Remarkable(travel, requires you have fun)
Evidence: 0.81
¬ Remarkable(ticket, be used to allow you to do many thing)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.25
Plausible(gift, make me feel love)
Evidence: 0.91
Remarkable(travel, requires you have fun)
Evidence: 0.85
¬ Plausible(travel, requires you have fun)

Remarkability from sibling implausibility

0.56
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.93
Evidence: 0.85
Plausible(travel, requires you have fun)
Evidence: 0.65
Remarkable(vacation, wants to have fun)
Evidence: 0.11
¬ Plausible(vacation, wants to have fun)
0.53
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.85
Plausible(travel, requires you have fun)
Evidence: 0.65
Remarkable(vacation, be fun)
Evidence: 0.18
¬ Plausible(vacation, be fun)
0.53
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.85
Plausible(travel, requires you have fun)
Evidence: 0.65
Remarkable(vacation, be very fun)
Evidence: 0.18
¬ Plausible(vacation, be very fun)
0.50
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.85
Plausible(travel, requires you have fun)
Evidence: 0.80
Remarkable(ticket, get you in)
Evidence: 0.79
¬ Plausible(ticket, get you in)
0.49
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.85
Plausible(travel, requires you have fun)
Evidence: 0.81
Remarkable(ticket, be used to allow you to do many thing)
Evidence: 0.79
¬ Plausible(ticket, be used to allow you to do many thing)
0.48
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.85
Plausible(travel, requires you have fun)
Evidence: 0.09
Remarkable(vacation, be more enjoyable than work)
Evidence: 0.22
¬ Plausible(vacation, be more enjoyable than work)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.85
Plausible(travel, requires you have fun)
Evidence: 0.92
¬ Salient(travel, requires you have fun)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.85
Plausible(travel, requires you have fun)
Evidence: 0.37
¬ Plausible(travel, be fun)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.91
Remarkable(travel, requires you have fun)
Evidence: 0.69
¬ Remarkable(travel, be fun)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.92
Salient(travel, requires you have fun)
Evidence: 0.78
¬ Salient(travel, be fun)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.92
Salient(travel, requires you have fun)
Evidence: 0.86
¬ Salient(travel, be motivated by have fun)
0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.91
Remarkable(travel, requires you have fun)
Evidence: 0.86
¬ Remarkable(travel, be motivated by have fun)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.85
Plausible(travel, requires you have fun)
Evidence: 0.71
¬ Plausible(travel, be motivated by have fun)
0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.07
Typical(travel, requires you have fun)
Evidence: 0.15
¬ Typical(travel, be motivated by have fun)
0.51
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.90
Evidence: 0.07
Typical(travel, requires you have fun)
Evidence: 0.35
¬ Typical(travel, be fun)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.92
Salient(travel, requires you have fun)
Evidence: 0.07
¬ Typical(travel, requires you have fun)
Evidence: 0.91
¬ Remarkable(travel, requires you have fun)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.85
Plausible(travel, requires you have fun)
Evidence: 0.07
¬ Typical(travel, requires you have fun)

Typicality and Rermarkability incompatibility between a parent and a child

0.23
Rule weight: 0.51
Evidence weight: 0.56
Similarity weight: 0.82
Evidence: 0.91
¬ Remarkable(travel, requires you have fun)
Evidence: 0.49
¬ Typical(gift, make me feel love)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.91
¬ Remarkable(travel, requires you have fun)
Evidence: 0.10
¬ Typical(ticket, get you in)
0.10
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.91
¬ Remarkable(travel, requires you have fun)
Evidence: 0.09
¬ Typical(ticket, be used to allow you to do many thing)
0.07
Rule weight: 0.14
Evidence weight: 0.57
Similarity weight: 0.89
Evidence: 0.91
¬ Remarkable(travel, requires you have fun)
Evidence: 0.47
¬ Typical(vacation, be very fun)
0.07
Rule weight: 0.14
Evidence weight: 0.56
Similarity weight: 0.90
Evidence: 0.91
¬ Remarkable(travel, requires you have fun)
Evidence: 0.48
¬ Typical(vacation, be fun)
0.06
Rule weight: 0.14
Evidence weight: 0.50
Similarity weight: 0.93
Evidence: 0.91
¬ Remarkable(travel, requires you have fun)
Evidence: 0.55
¬ Typical(vacation, wants to have fun)
0.04
Rule weight: 0.14
Evidence weight: 0.36
Similarity weight: 0.82
Evidence: 0.91
¬ Remarkable(travel, requires you have fun)
Evidence: 0.70
¬ Typical(vacation, be more enjoyable than work)

Typicality inheritance from parent to child

0.22
Rule weight: 0.48
Evidence weight: 0.55
Similarity weight: 0.82
Evidence: 0.07
Typical(travel, requires you have fun)
Evidence: 0.49
¬ Typical(gift, make me feel love)