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vending machine
:
have braille
from
Quasimodo
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
have braille
1.00
have braille on buttons
0.91
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.27
Rule weight:
0.28
Evidence weight:
0.96
Similarity weight:
1.00
Evidence:
0.92
Plausible(
vending machine
,
have braille
)
⋁
Evidence:
0.48
¬ Salient(
vending machine
,
have braille
)
Similarity expansion
0.72
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.91
Evidence:
0.92
Plausible(
vending machine
,
have braille
)
⋁
Evidence:
0.91
¬ Plausible(
vending machine
,
have braille on buttons
)
0.65
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.91
Evidence:
0.30
Remarkable(
vending machine
,
have braille
)
⋁
Evidence:
0.24
¬ Remarkable(
vending machine
,
have braille on buttons
)
0.61
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.91
Evidence:
0.48
Salient(
vending machine
,
have braille
)
⋁
Evidence:
0.41
¬ Salient(
vending machine
,
have braille on buttons
)
0.60
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.91
Evidence:
0.68
Typical(
vending machine
,
have braille
)
⋁
Evidence:
0.71
¬ Typical(
vending machine
,
have braille on buttons
)
Typical and Remarkable implies Salient
0.12
Rule weight:
0.14
Evidence weight:
0.89
Similarity weight:
1.00
Evidence:
0.48
Salient(
vending machine
,
have braille
)
⋁
Evidence:
0.68
¬ Typical(
vending machine
,
have braille
)
⋁
Evidence:
0.30
¬ Remarkable(
vending machine
,
have braille
)
Typical implies Plausible
0.45
Rule weight:
0.48
Evidence weight:
0.94
Similarity weight:
1.00
Evidence:
0.92
Plausible(
vending machine
,
have braille
)
⋁
Evidence:
0.68
¬ Typical(
vending machine
,
have braille
)