wait for someone: be used to love

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to love 1.00
be used to realize that love be not invincible 0.79
causes you have fun 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.67
Plausible(wait for someone, be used to love)
Evidence: 0.24
¬ Salient(wait for someone, be used to love)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.82
Typical(wait for someone, be used to love)
Evidence: 0.28
¬ Typical(wait for someone, be used to realize that love be not invincible)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.82
Typical(wait for someone, be used to love)
Evidence: 0.28
¬ Typical(wait for someone, causes you have fun)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.67
Plausible(wait for someone, be used to love)
Evidence: 0.90
¬ Plausible(wait for someone, be used to realize that love be not invincible)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.67
Plausible(wait for someone, be used to love)
Evidence: 0.87
¬ Plausible(wait for someone, causes you have fun)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.79
Evidence: 0.15
Remarkable(wait for someone, be used to love)
Evidence: 0.48
¬ Remarkable(wait for someone, be used to realize that love be not invincible)
0.37
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.79
Evidence: 0.24
Salient(wait for someone, be used to love)
Evidence: 0.59
¬ Salient(wait for someone, be used to realize that love be not invincible)
0.34
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.77
Evidence: 0.24
Salient(wait for someone, be used to love)
Evidence: 0.62
¬ Salient(wait for someone, causes you have fun)
0.23
Rule weight: 0.85
Evidence weight: 0.35
Similarity weight: 0.77
Evidence: 0.15
Remarkable(wait for someone, be used to love)
Evidence: 0.77
¬ Remarkable(wait for someone, causes you have fun)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.24
Salient(wait for someone, be used to love)
Evidence: 0.82
¬ Typical(wait for someone, be used to love)
Evidence: 0.15
¬ Remarkable(wait for someone, be used to love)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.67
Plausible(wait for someone, be used to love)
Evidence: 0.82
¬ Typical(wait for someone, be used to love)