wait table: be motivated by earn money in restaurant

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by earn money in restaurant 1.00
be motivated by earn money 0.93
be used to earn money 0.90
be motivated by need to earn money 0.90
causes money be earn 0.89
be motivated by you need to earn money 0.89
be motivated by make money 0.83
be used to earn live 0.83
be motivated by need to make money 0.80
be motivated by you need to make money 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.92
Plausible(wait table, be motivated by earn money in restaurant)
Evidence: 0.54
¬ Salient(wait table, be motivated by earn money in restaurant)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.92
Plausible(wait table, be motivated by earn money in restaurant)
Evidence: 0.88
¬ Plausible(wait table, be motivated by earn money)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.15
Typical(wait table, be motivated by earn money in restaurant)
Evidence: 0.05
¬ Typical(wait table, be motivated by you need to earn money)
0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.90
Remarkable(wait table, be motivated by earn money in restaurant)
Evidence: 0.83
¬ Remarkable(wait table, be motivated by earn money)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.92
Plausible(wait table, be motivated by earn money in restaurant)
Evidence: 0.90
¬ Plausible(wait table, be used to earn money)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.92
Plausible(wait table, be motivated by earn money in restaurant)
Evidence: 0.89
¬ Plausible(wait table, causes money be earn)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.90
Remarkable(wait table, be motivated by earn money in restaurant)
Evidence: 0.83
¬ Remarkable(wait table, be used to earn money)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.90
Remarkable(wait table, be motivated by earn money in restaurant)
Evidence: 0.83
¬ Remarkable(wait table, causes money be earn)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.92
Plausible(wait table, be motivated by earn money in restaurant)
Evidence: 0.98
¬ Plausible(wait table, be motivated by you need to earn money)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.90
Remarkable(wait table, be motivated by earn money in restaurant)
Evidence: 0.93
¬ Remarkable(wait table, be motivated by you need to earn money)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.90
Remarkable(wait table, be motivated by earn money in restaurant)
Evidence: 0.53
¬ Remarkable(wait table, be used to earn live)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.92
Plausible(wait table, be motivated by earn money in restaurant)
Evidence: 0.85
¬ Plausible(wait table, be used to earn live)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.92
Plausible(wait table, be motivated by earn money in restaurant)
Evidence: 0.87
¬ Plausible(wait table, be motivated by make money)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.90
Remarkable(wait table, be motivated by earn money in restaurant)
Evidence: 0.83
¬ Remarkable(wait table, be motivated by make money)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.15
Typical(wait table, be motivated by earn money in restaurant)
Evidence: 0.20
¬ Typical(wait table, be used to earn money)
0.63
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.93
Evidence: 0.15
Typical(wait table, be motivated by earn money in restaurant)
Evidence: 0.24
¬ Typical(wait table, be motivated by earn money)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.15
Typical(wait table, be motivated by earn money in restaurant)
Evidence: 0.08
¬ Typical(wait table, be motivated by you need to make money)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.92
Plausible(wait table, be motivated by earn money in restaurant)
Evidence: 0.95
¬ Plausible(wait table, be motivated by need to make money)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.92
Plausible(wait table, be motivated by earn money in restaurant)
Evidence: 0.97
¬ Plausible(wait table, be motivated by you need to make money)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.90
Remarkable(wait table, be motivated by earn money in restaurant)
Evidence: 0.91
¬ Remarkable(wait table, be motivated by need to make money)
0.62
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.15
Typical(wait table, be motivated by earn money in restaurant)
Evidence: 0.22
¬ Typical(wait table, causes money be earn)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.15
Typical(wait table, be motivated by earn money in restaurant)
Evidence: 0.11
¬ Typical(wait table, be motivated by need to make money)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.90
Remarkable(wait table, be motivated by earn money in restaurant)
Evidence: 0.92
¬ Remarkable(wait table, be motivated by you need to make money)
0.58
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.93
Evidence: 0.54
Salient(wait table, be motivated by earn money in restaurant)
Evidence: 0.59
¬ Salient(wait table, be motivated by earn money)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.83
Evidence: 0.15
Typical(wait table, be motivated by earn money in restaurant)
Evidence: 0.24
¬ Typical(wait table, be motivated by make money)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.83
Evidence: 0.54
Salient(wait table, be motivated by earn money in restaurant)
Evidence: 0.45
¬ Salient(wait table, be used to earn live)
0.56
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.89
Evidence: 0.54
Salient(wait table, be motivated by earn money in restaurant)
Evidence: 0.57
¬ Salient(wait table, causes money be earn)
0.55
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.90
Evidence: 0.54
Salient(wait table, be motivated by earn money in restaurant)
Evidence: 0.61
¬ Salient(wait table, be used to earn money)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.83
Evidence: 0.54
Salient(wait table, be motivated by earn money in restaurant)
Evidence: 0.56
¬ Salient(wait table, be motivated by make money)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.83
Evidence: 0.15
Typical(wait table, be motivated by earn money in restaurant)
Evidence: 0.35
¬ Typical(wait table, be used to earn live)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.54
Salient(wait table, be motivated by earn money in restaurant)
Evidence: 0.66
¬ Salient(wait table, be motivated by need to make money)
0.47
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.89
Evidence: 0.54
Salient(wait table, be motivated by earn money in restaurant)
Evidence: 0.82
¬ Salient(wait table, be motivated by you need to earn money)
0.44
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.79
Evidence: 0.54
Salient(wait table, be motivated by earn money in restaurant)
Evidence: 0.76
¬ Salient(wait table, be motivated by you need to make money)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.54
Salient(wait table, be motivated by earn money in restaurant)
Evidence: 0.15
¬ Typical(wait table, be motivated by earn money in restaurant)
Evidence: 0.90
¬ Remarkable(wait table, be motivated by earn money in restaurant)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.92
Plausible(wait table, be motivated by earn money in restaurant)
Evidence: 0.15
¬ Typical(wait table, be motivated by earn money in restaurant)