war: be opposite of peace

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents civil war
Weight: 0.76
, evil
Weight: 0.64
, trial
Weight: 0.61
, atrocity
Weight: 0.61
Siblings nuclear war
Weight: 0.65
, afghanistan
Weight: 0.63
, vietnam
Weight: 0.63
, iraq
Weight: 0.63
, korea
Weight: 0.60

Related properties

Property Similarity
be opposite of peace 1.00
be defined as opposite of good 0.79
be defined as opposite of nice 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.37
Rule weight: 0.66
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.21
Plausible(evil, be defined as opposite of good)
Evidence: 0.39
¬ Typical(war, be opposite of peace)
0.35
Rule weight: 0.66
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.20
Plausible(evil, be defined as opposite of nice)
Evidence: 0.39
¬ Typical(war, be opposite of peace)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.39
Plausible(war, be opposite of peace)
Evidence: 0.21
¬ Plausible(evil, be defined as opposite of good)
0.06
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.39
Plausible(war, be opposite of peace)
Evidence: 0.20
¬ Plausible(evil, be defined as opposite of nice)

Remarkability exclusitivity betweem a parent and a child

0.45
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.24
¬ Remarkable(war, be opposite of peace)
Evidence: 0.07
¬ Remarkable(evil, be defined as opposite of good)
0.44
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.24
¬ Remarkable(war, be opposite of peace)
Evidence: 0.04
¬ Remarkable(evil, be defined as opposite of nice)

Remarkability from parent implausibility

0.25
Rule weight: 0.42
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.21
Plausible(evil, be defined as opposite of good)
Evidence: 0.24
Remarkable(war, be opposite of peace)
Evidence: 0.39
¬ Plausible(war, be opposite of peace)
0.25
Rule weight: 0.42
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.20
Plausible(evil, be defined as opposite of nice)
Evidence: 0.24
Remarkable(war, be opposite of peace)
Evidence: 0.39
¬ Plausible(war, be opposite of peace)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.39
Plausible(war, be opposite of peace)
Evidence: 0.52
¬ Salient(war, be opposite of peace)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.52
Salient(war, be opposite of peace)
Evidence: 0.39
¬ Typical(war, be opposite of peace)
Evidence: 0.24
¬ Remarkable(war, be opposite of peace)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.39
Plausible(war, be opposite of peace)
Evidence: 0.39
¬ Typical(war, be opposite of peace)

Typicality and Rermarkability incompatibility between a parent and a child

0.33
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.24
¬ Remarkable(war, be opposite of peace)
Evidence: 0.75
¬ Typical(evil, be defined as opposite of good)
0.32
Rule weight: 0.51
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.24
¬ Remarkable(war, be opposite of peace)
Evidence: 0.80
¬ Typical(evil, be defined as opposite of nice)

Typicality inheritance from parent to child

0.21
Rule weight: 0.48
Evidence weight: 0.54
Similarity weight: 0.79
Evidence: 0.39
Typical(war, be opposite of peace)
Evidence: 0.75
¬ Typical(evil, be defined as opposite of good)
0.19
Rule weight: 0.48
Evidence weight: 0.51
Similarity weight: 0.77
Evidence: 0.39
Typical(war, be opposite of peace)
Evidence: 0.80
¬ Typical(evil, be defined as opposite of nice)