watch musician perform: be used to fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to fun 1.00
be used to fun even 0.93
be used to have nice time with your daqte 0.77
be used to enjoyment 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.73
Plausible(watch musician perform, be used to fun)
Evidence: 0.52
¬ Salient(watch musician perform, be used to fun)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.93
Evidence: 0.49
Typical(watch musician perform, be used to fun)
Evidence: 0.26
¬ Typical(watch musician perform, be used to fun even)
0.61
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.93
Evidence: 0.73
Plausible(watch musician perform, be used to fun)
Evidence: 0.87
¬ Plausible(watch musician perform, be used to fun even)
0.58
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.93
Evidence: 0.64
Remarkable(watch musician perform, be used to fun)
Evidence: 0.76
¬ Remarkable(watch musician perform, be used to fun even)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.49
Typical(watch musician perform, be used to fun)
Evidence: 0.23
¬ Typical(watch musician perform, be used to enjoyment)
0.54
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.93
Evidence: 0.52
Salient(watch musician perform, be used to fun)
Evidence: 0.66
¬ Salient(watch musician perform, be used to fun even)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.73
Plausible(watch musician perform, be used to fun)
Evidence: 0.90
¬ Plausible(watch musician perform, be used to enjoyment)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.64
Remarkable(watch musician perform, be used to fun)
Evidence: 0.71
¬ Remarkable(watch musician perform, be used to enjoyment)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.52
Salient(watch musician perform, be used to fun)
Evidence: 0.73
¬ Salient(watch musician perform, be used to enjoyment)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.52
Salient(watch musician perform, be used to fun)
Evidence: 0.49
¬ Typical(watch musician perform, be used to fun)
Evidence: 0.64
¬ Remarkable(watch musician perform, be used to fun)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.73
Plausible(watch musician perform, be used to fun)
Evidence: 0.49
¬ Typical(watch musician perform, be used to fun)