watch tv: requires turn it on

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.55
, activity
Weight: 0.54
, time
Weight: 0.54
, anything
Weight: 0.53
, people
Weight: 0.46
Siblings tv set
Weight: 0.35
, talk show
Weight: 0.33
, american football
Weight: 0.32
, remember
Weight: 0.32
, ipod
Weight: 0.32

Related properties

Property Similarity
requires turn it on 1.00
requires turn it on and sit down 0.91
requires write it down 0.81
requires write thing down 0.80
stay put unless move 0.79
be used to pass time or learn something 0.79
be happen without your know 0.79
causes realize that you have forget something 0.78
wants to get some money from someone 0.78
be motivated by be able to do it again 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.44
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.28
¬ Typical(watch tv, requires turn it on)
0.43
Rule weight: 0.66
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.35
Plausible(thing, stay put unless move)
Evidence: 0.28
¬ Typical(watch tv, requires turn it on)
0.38
Rule weight: 0.66
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.03
Plausible(anything, wants to get some money from someone)
Evidence: 0.28
¬ Typical(watch tv, requires turn it on)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.53
Plausible(watch tv, requires turn it on)
Evidence: 0.03
¬ Plausible(anything, wants to get some money from someone)
0.06
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.53
Plausible(watch tv, requires turn it on)
Evidence: 0.35
¬ Plausible(thing, stay put unless move)
0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.53
Plausible(watch tv, requires turn it on)
Evidence: 0.46
¬ Plausible(thing, be happen without your know)

Remarkability exclusitivity betweem a parent and a child

0.26
Rule weight: 0.58
Evidence weight: 0.57
Similarity weight: 0.79
Evidence: 0.65
¬ Remarkable(watch tv, requires turn it on)
Evidence: 0.67
¬ Remarkable(thing, stay put unless move)
0.25
Rule weight: 0.58
Evidence weight: 0.54
Similarity weight: 0.79
Evidence: 0.65
¬ Remarkable(watch tv, requires turn it on)
Evidence: 0.70
¬ Remarkable(thing, be happen without your know)
0.24
Rule weight: 0.58
Evidence weight: 0.54
Similarity weight: 0.78
Evidence: 0.65
¬ Remarkable(watch tv, requires turn it on)
Evidence: 0.71
¬ Remarkable(anything, wants to get some money from someone)

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.59
Similarity weight: 0.81
Evidence: 0.65
¬ Remarkable(watch tv, requires turn it on)
Evidence: 0.62
¬ Remarkable(remember, requires write it down)
0.04
Rule weight: 0.13
Evidence weight: 0.43
Similarity weight: 0.80
Evidence: 0.65
¬ Remarkable(watch tv, requires turn it on)
Evidence: 0.88
¬ Remarkable(remember, requires write thing down)
0.04
Rule weight: 0.13
Evidence weight: 0.40
Similarity weight: 0.78
Evidence: 0.65
¬ Remarkable(watch tv, requires turn it on)
Evidence: 0.91
¬ Remarkable(remember, be motivated by be able to do it again)
0.04
Rule weight: 0.13
Evidence weight: 0.39
Similarity weight: 0.78
Evidence: 0.65
¬ Remarkable(watch tv, requires turn it on)
Evidence: 0.94
¬ Remarkable(remember, causes realize that you have forget something)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.65
Remarkable(watch tv, requires turn it on)
Evidence: 0.53
¬ Plausible(watch tv, requires turn it on)
0.29
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.35
Plausible(thing, stay put unless move)
Evidence: 0.65
Remarkable(watch tv, requires turn it on)
Evidence: 0.53
¬ Plausible(watch tv, requires turn it on)
0.27
Rule weight: 0.42
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.03
Plausible(anything, wants to get some money from someone)
Evidence: 0.65
Remarkable(watch tv, requires turn it on)
Evidence: 0.53
¬ Plausible(watch tv, requires turn it on)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.53
Plausible(watch tv, requires turn it on)
Evidence: 0.91
Remarkable(remember, be motivated by be able to do it again)
Evidence: 0.62
¬ Plausible(remember, be motivated by be able to do it again)
0.46
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.53
Plausible(watch tv, requires turn it on)
Evidence: 0.94
Remarkable(remember, causes realize that you have forget something)
Evidence: 0.96
¬ Plausible(remember, causes realize that you have forget something)
0.46
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.53
Plausible(watch tv, requires turn it on)
Evidence: 0.88
Remarkable(remember, requires write thing down)
Evidence: 0.85
¬ Plausible(remember, requires write thing down)
0.45
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.53
Plausible(watch tv, requires turn it on)
Evidence: 0.62
Remarkable(remember, requires write it down)
Evidence: 0.35
¬ Plausible(remember, requires write it down)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.53
Plausible(watch tv, requires turn it on)
Evidence: 0.38
¬ Salient(watch tv, requires turn it on)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.91
Evidence: 0.65
Remarkable(watch tv, requires turn it on)
Evidence: 0.56
¬ Remarkable(watch tv, requires turn it on and sit down)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.28
Typical(watch tv, requires turn it on)
Evidence: 0.10
¬ Typical(watch tv, be used to pass time or learn something)
0.62
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.91
Evidence: 0.28
Typical(watch tv, requires turn it on)
Evidence: 0.29
¬ Typical(watch tv, requires turn it on and sit down)
0.62
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.91
Evidence: 0.38
Salient(watch tv, requires turn it on)
Evidence: 0.34
¬ Salient(watch tv, requires turn it on and sit down)
0.58
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.91
Evidence: 0.53
Plausible(watch tv, requires turn it on)
Evidence: 0.55
¬ Plausible(watch tv, requires turn it on and sit down)
...

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.38
Salient(watch tv, requires turn it on)
Evidence: 0.28
¬ Typical(watch tv, requires turn it on)
Evidence: 0.65
¬ Remarkable(watch tv, requires turn it on)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.53
Plausible(watch tv, requires turn it on)
Evidence: 0.28
¬ Typical(watch tv, requires turn it on)

Typicality and Rermarkability incompatibility between a parent and a child

0.33
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.65
¬ Remarkable(watch tv, requires turn it on)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.32
Rule weight: 0.51
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.65
¬ Remarkable(watch tv, requires turn it on)
Evidence: 0.33
¬ Typical(thing, stay put unless move)
0.20
Rule weight: 0.51
Evidence weight: 0.50
Similarity weight: 0.78
Evidence: 0.65
¬ Remarkable(watch tv, requires turn it on)
Evidence: 0.76
¬ Typical(anything, wants to get some money from someone)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.65
¬ Remarkable(watch tv, requires turn it on)
Evidence: 0.03
¬ Typical(remember, causes realize that you have forget something)
0.10
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.65
¬ Remarkable(watch tv, requires turn it on)
Evidence: 0.07
¬ Typical(remember, requires write thing down)
0.10
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.65
¬ Remarkable(watch tv, requires turn it on)
Evidence: 0.14
¬ Typical(remember, be motivated by be able to do it again)
0.08
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.65
¬ Remarkable(watch tv, requires turn it on)
Evidence: 0.37
¬ Typical(remember, requires write it down)

Typicality inheritance from parent to child

0.31
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.28
Typical(watch tv, requires turn it on)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.29
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.28
Typical(watch tv, requires turn it on)
Evidence: 0.33
¬ Typical(thing, stay put unless move)
0.17
Rule weight: 0.48
Evidence weight: 0.45
Similarity weight: 0.78
Evidence: 0.28
Typical(watch tv, requires turn it on)
Evidence: 0.76
¬ Typical(anything, wants to get some money from someone)