weapon: be a part of war

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents tool
Weight: 0.62
, thing
Weight: 0.62
, accessory
Weight: 0.61
, model
Weight: 0.59
Siblings machine gun
Weight: 0.73
, nuclear weapon
Weight: 0.73
, fire extinguisher
Weight: 0.72
, pocket knife
Weight: 0.70
, razor blade
Weight: 0.70

Related properties

Property Similarity
be a part of war 1.00
be used to fight in war 0.89
be used to kill person in war 0.85
be need to survive war 0.79
be used to bloody warfare 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.56
¬ Remarkable(weapon, be a part of war)
Evidence: 0.37
¬ Remarkable(machine gun, be used to kill person in war)
0.09
Rule weight: 0.13
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.56
¬ Remarkable(weapon, be a part of war)
Evidence: 0.31
¬ Remarkable(machine gun, be used to bloody warfare)

Remarkability from sibling implausibility

0.47
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.13
Plausible(weapon, be a part of war)
Evidence: 0.37
Remarkable(machine gun, be used to kill person in war)
Evidence: 0.15
¬ Plausible(machine gun, be used to kill person in war)
0.43
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.13
Plausible(weapon, be a part of war)
Evidence: 0.31
Remarkable(machine gun, be used to bloody warfare)
Evidence: 0.15
¬ Plausible(machine gun, be used to bloody warfare)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.49
Similarity weight: 1.00
Evidence: 0.13
Plausible(weapon, be a part of war)
Evidence: 0.58
¬ Salient(weapon, be a part of war)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.89
Evidence: 0.13
Plausible(weapon, be a part of war)
Evidence: 0.21
¬ Plausible(weapon, be used to fight in war)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.89
Evidence: 0.57
Typical(weapon, be a part of war)
Evidence: 0.47
¬ Typical(weapon, be used to fight in war)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.13
Plausible(weapon, be a part of war)
Evidence: 0.18
¬ Plausible(weapon, be need to survive war)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.56
Remarkable(weapon, be a part of war)
Evidence: 0.37
¬ Remarkable(weapon, be need to survive war)
0.56
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.89
Evidence: 0.56
Remarkable(weapon, be a part of war)
Evidence: 0.59
¬ Remarkable(weapon, be used to fight in war)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.58
Salient(weapon, be a part of war)
Evidence: 0.41
¬ Salient(weapon, be need to survive war)
0.55
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.89
Evidence: 0.58
Salient(weapon, be a part of war)
Evidence: 0.66
¬ Salient(weapon, be used to fight in war)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.57
Typical(weapon, be a part of war)
Evidence: 0.58
¬ Typical(weapon, be need to survive war)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.58
Salient(weapon, be a part of war)
Evidence: 0.57
¬ Typical(weapon, be a part of war)
Evidence: 0.56
¬ Remarkable(weapon, be a part of war)

Typical implies Plausible

0.24
Rule weight: 0.48
Evidence weight: 0.51
Similarity weight: 1.00
Evidence: 0.13
Plausible(weapon, be a part of war)
Evidence: 0.57
¬ Typical(weapon, be a part of war)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.68
Similarity weight: 0.85
Evidence: 0.56
¬ Remarkable(weapon, be a part of war)
Evidence: 0.57
¬ Typical(machine gun, be used to kill person in war)
0.07
Rule weight: 0.14
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.56
¬ Remarkable(weapon, be a part of war)
Evidence: 0.60
¬ Typical(machine gun, be used to bloody warfare)