weapon: hurt victim

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents tool
Weight: 0.62
, thing
Weight: 0.62
, accessory
Weight: 0.61
, model
Weight: 0.59
Siblings machine gun
Weight: 0.73
, nuclear weapon
Weight: 0.73
, fire extinguisher
Weight: 0.72
, pocket knife
Weight: 0.70
, razor blade
Weight: 0.70

Related properties

Property Similarity
hurt victim 1.00
hurt person 0.88
be used to hurt somone 0.79
be used to hurt or kill live thing 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.20
Plausible(weapon, hurt victim)
Evidence: 0.50
¬ Salient(weapon, hurt victim)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.52
Typical(weapon, hurt victim)
Evidence: 0.16
¬ Typical(weapon, be used to hurt or kill live thing)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.88
Evidence: 0.52
Typical(weapon, hurt victim)
Evidence: 0.40
¬ Typical(weapon, hurt person)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.20
Plausible(weapon, hurt victim)
Evidence: 0.24
¬ Plausible(weapon, hurt person)
0.56
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.88
Evidence: 0.50
Salient(weapon, hurt victim)
Evidence: 0.52
¬ Salient(weapon, hurt person)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.50
Salient(weapon, hurt victim)
Evidence: 0.38
¬ Salient(weapon, be used to hurt somone)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.20
Plausible(weapon, hurt victim)
Evidence: 0.24
¬ Plausible(weapon, be used to hurt somone)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.52
Typical(weapon, hurt victim)
Evidence: 0.44
¬ Typical(weapon, be used to hurt somone)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.50
Salient(weapon, hurt victim)
Evidence: 0.53
¬ Salient(weapon, be used to hurt or kill live thing)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.43
Remarkable(weapon, hurt victim)
Evidence: 0.52
¬ Remarkable(weapon, be used to hurt somone)
0.46
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.88
Evidence: 0.43
Remarkable(weapon, hurt victim)
Evidence: 0.69
¬ Remarkable(weapon, hurt person)
0.38
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.79
Evidence: 0.20
Plausible(weapon, hurt victim)
Evidence: 0.54
¬ Plausible(weapon, be used to hurt or kill live thing)
0.34
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.79
Evidence: 0.43
Remarkable(weapon, hurt victim)
Evidence: 0.87
¬ Remarkable(weapon, be used to hurt or kill live thing)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.50
Salient(weapon, hurt victim)
Evidence: 0.52
¬ Typical(weapon, hurt victim)
Evidence: 0.43
¬ Remarkable(weapon, hurt victim)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.58
Similarity weight: 1.00
Evidence: 0.20
Plausible(weapon, hurt victim)
Evidence: 0.52
¬ Typical(weapon, hurt victim)