weapon: hurt person

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents tool
Weight: 0.62
, thing
Weight: 0.62
, accessory
Weight: 0.61
, model
Weight: 0.59
Siblings machine gun
Weight: 0.73
, nuclear weapon
Weight: 0.73
, fire extinguisher
Weight: 0.72
, pocket knife
Weight: 0.70
, razor blade
Weight: 0.70

Related properties

Property Similarity
hurt person 1.00
hurt victim 0.88
be used to hurt or kill live thing 0.87
be used to hurt somone 0.85
be used to injure 0.78
be use to harm someone 0.77
be used to kill other person 0.77
be used to threaten someone 0.77
help person 0.77
be make for kill person 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.39
Rule weight: 0.66
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.43
Plausible(tool, help person)
Evidence: 0.40
¬ Typical(weapon, hurt person)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.24
Plausible(weapon, hurt person)
Evidence: 0.43
¬ Plausible(tool, help person)

Remarkability exclusitivity betweem a parent and a child

0.23
Rule weight: 0.58
Evidence weight: 0.53
Similarity weight: 0.77
Evidence: 0.69
¬ Remarkable(weapon, hurt person)
Evidence: 0.68
¬ Remarkable(tool, help person)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.69
¬ Remarkable(weapon, hurt person)
Evidence: 0.28
¬ Remarkable(machine gun, be used to kill other person)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.43
Plausible(tool, help person)
Evidence: 0.69
Remarkable(weapon, hurt person)
Evidence: 0.24
¬ Plausible(weapon, hurt person)

Remarkability from sibling implausibility

0.43
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.24
Plausible(weapon, hurt person)
Evidence: 0.28
Remarkable(machine gun, be used to kill other person)
Evidence: 0.13
¬ Plausible(machine gun, be used to kill other person)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.24
Plausible(weapon, hurt person)
Evidence: 0.52
¬ Salient(weapon, hurt person)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.40
Typical(weapon, hurt person)
Evidence: 0.16
¬ Typical(weapon, be used to hurt or kill live thing)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.69
Remarkable(weapon, hurt person)
Evidence: 0.43
¬ Remarkable(weapon, hurt victim)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.24
Plausible(weapon, hurt person)
Evidence: 0.20
¬ Plausible(weapon, hurt victim)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.69
Remarkable(weapon, hurt person)
Evidence: 0.52
¬ Remarkable(weapon, be used to hurt somone)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.52
Salient(weapon, hurt person)
Evidence: 0.17
¬ Salient(weapon, be make for kill person)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.24
Plausible(weapon, hurt person)
Evidence: 0.24
¬ Plausible(weapon, be used to hurt somone)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.52
Salient(weapon, hurt person)
Evidence: 0.38
¬ Salient(weapon, be used to hurt somone)
0.57
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.88
Evidence: 0.52
Salient(weapon, hurt person)
Evidence: 0.50
¬ Salient(weapon, hurt victim)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.69
Remarkable(weapon, hurt person)
Evidence: 0.41
¬ Remarkable(weapon, be make for kill person)
0.55
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.87
Evidence: 0.52
Salient(weapon, hurt person)
Evidence: 0.53
¬ Salient(weapon, be used to hurt or kill live thing)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.40
Typical(weapon, hurt person)
Evidence: 0.27
¬ Typical(weapon, be use to harm someone)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.40
Typical(weapon, hurt person)
Evidence: 0.27
¬ Typical(weapon, be used to threaten someone)
0.55
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.87
Evidence: 0.69
Remarkable(weapon, hurt person)
Evidence: 0.87
¬ Remarkable(weapon, be used to hurt or kill live thing)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.40
Typical(weapon, hurt person)
Evidence: 0.32
¬ Typical(weapon, be used to injure)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.85
Evidence: 0.40
Typical(weapon, hurt person)
Evidence: 0.44
¬ Typical(weapon, be used to hurt somone)
0.52
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.88
Evidence: 0.40
Typical(weapon, hurt person)
Evidence: 0.52
¬ Typical(weapon, hurt victim)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.24
Plausible(weapon, hurt person)
Evidence: 0.30
¬ Plausible(weapon, be used to injure)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.52
Salient(weapon, hurt person)
Evidence: 0.48
¬ Salient(weapon, be use to harm someone)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.69
Remarkable(weapon, hurt person)
Evidence: 0.76
¬ Remarkable(weapon, be used to injure)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.69
Remarkable(weapon, hurt person)
Evidence: 0.78
¬ Remarkable(weapon, be use to harm someone)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.40
Typical(weapon, hurt person)
Evidence: 0.38
¬ Typical(weapon, be make for kill person)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.69
Remarkable(weapon, hurt person)
Evidence: 0.81
¬ Remarkable(weapon, be used to threaten someone)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.24
Plausible(weapon, hurt person)
Evidence: 0.34
¬ Plausible(weapon, be make for kill person)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.24
Plausible(weapon, hurt person)
Evidence: 0.35
¬ Plausible(weapon, be used to threaten someone)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.24
Plausible(weapon, hurt person)
Evidence: 0.37
¬ Plausible(weapon, be use to harm someone)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.52
Salient(weapon, hurt person)
Evidence: 0.61
¬ Salient(weapon, be used to injure)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.52
Salient(weapon, hurt person)
Evidence: 0.61
¬ Salient(weapon, be used to threaten someone)
0.44
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.87
Evidence: 0.24
Plausible(weapon, hurt person)
Evidence: 0.54
¬ Plausible(weapon, be used to hurt or kill live thing)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.52
Salient(weapon, hurt person)
Evidence: 0.40
¬ Typical(weapon, hurt person)
Evidence: 0.69
¬ Remarkable(weapon, hurt person)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.24
Plausible(weapon, hurt person)
Evidence: 0.40
¬ Typical(weapon, hurt person)

Typicality and Rermarkability incompatibility between a parent and a child

0.31
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.69
¬ Remarkable(weapon, hurt person)
Evidence: 0.28
¬ Typical(tool, help person)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.55
Similarity weight: 0.77
Evidence: 0.69
¬ Remarkable(weapon, hurt person)
Evidence: 0.65
¬ Typical(machine gun, be used to kill other person)

Typicality inheritance from parent to child

0.31
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.40
Typical(weapon, hurt person)
Evidence: 0.28
¬ Typical(tool, help person)