what: wants to see excite story

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.70
, sport
Weight: 0.54
, subject
Weight: 0.51
, reason
Weight: 0.51
, show
Weight: 0.50
Siblings think
Weight: 0.37
, everything
Weight: 0.36
, anything
Weight: 0.36
, nothing
Weight: 0.36
, whatever
Weight: 0.35

Related properties

Property Similarity
wants to see excite story 1.00
be used to tell story 0.84
be see 0.81
wants to see movie 0.80
requires find something to think about 0.78
causes learn new thing 0.76
be used to discover thing 0.76
wants to have fun 0.75
requires know something first 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.20
Rule weight: 0.66
Evidence weight: 0.36
Similarity weight: 0.84
Evidence: 0.22
Plausible(show, be used to tell story)
Evidence: 0.82
¬ Typical(what, wants to see excite story)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.03
Plausible(what, wants to see excite story)
Evidence: 0.22
¬ Plausible(show, be used to tell story)

Remarkability exclusitivity betweem a parent and a child

0.33
Rule weight: 0.58
Evidence weight: 0.69
Similarity weight: 0.84
Evidence: 0.58
¬ Remarkable(what, wants to see excite story)
Evidence: 0.54
¬ Remarkable(show, be used to tell story)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.58
¬ Remarkable(what, wants to see excite story)
Evidence: 0.39
¬ Remarkable(nothing, wants to see movie)
0.06
Rule weight: 0.13
Evidence weight: 0.58
Similarity weight: 0.81
Evidence: 0.58
¬ Remarkable(what, wants to see excite story)
Evidence: 0.73
¬ Remarkable(think, be see)
0.05
Rule weight: 0.13
Evidence weight: 0.47
Similarity weight: 0.76
Evidence: 0.58
¬ Remarkable(what, wants to see excite story)
Evidence: 0.91
¬ Remarkable(think, be used to discover thing)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.22
Plausible(show, be used to tell story)
Evidence: 0.58
Remarkable(what, wants to see excite story)
Evidence: 0.03
¬ Plausible(what, wants to see excite story)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.03
Plausible(what, wants to see excite story)
Evidence: 0.39
Remarkable(nothing, wants to see movie)
Evidence: 0.08
¬ Plausible(nothing, wants to see movie)
0.42
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.03
Plausible(what, wants to see excite story)
Evidence: 0.91
Remarkable(think, be used to discover thing)
Evidence: 0.86
¬ Plausible(think, be used to discover thing)
0.38
Rule weight: 0.60
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.03
Plausible(what, wants to see excite story)
Evidence: 0.73
Remarkable(think, be see)
Evidence: 0.87
¬ Plausible(think, be see)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.51
Similarity weight: 1.00
Evidence: 0.03
Plausible(what, wants to see excite story)
Evidence: 0.50
¬ Salient(what, wants to see excite story)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.03
Plausible(what, wants to see excite story)
Evidence: 0.06
¬ Plausible(what, wants to have fun)
0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.82
Typical(what, wants to see excite story)
Evidence: 0.64
¬ Typical(what, wants to have fun)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.75
Evidence: 0.50
Salient(what, wants to see excite story)
Evidence: 0.60
¬ Salient(what, wants to have fun)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.75
Evidence: 0.58
Remarkable(what, wants to see excite story)
Evidence: 0.71
¬ Remarkable(what, wants to have fun)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.50
Salient(what, wants to see excite story)
Evidence: 0.82
¬ Typical(what, wants to see excite story)
Evidence: 0.58
¬ Remarkable(what, wants to see excite story)

Typical implies Plausible

0.10
Rule weight: 0.48
Evidence weight: 0.21
Similarity weight: 1.00
Evidence: 0.03
Plausible(what, wants to see excite story)
Evidence: 0.82
¬ Typical(what, wants to see excite story)

Typicality and Rermarkability incompatibility between a parent and a child

0.32
Rule weight: 0.51
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.58
¬ Remarkable(what, wants to see excite story)
Evidence: 0.45
¬ Typical(show, be used to tell story)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.58
¬ Remarkable(what, wants to see excite story)
Evidence: 0.09
¬ Typical(think, be see)
0.10
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.58
¬ Remarkable(what, wants to see excite story)
Evidence: 0.07
¬ Typical(think, be used to discover thing)
0.06
Rule weight: 0.14
Evidence weight: 0.57
Similarity weight: 0.80
Evidence: 0.58
¬ Remarkable(what, wants to see excite story)
Evidence: 0.74
¬ Typical(nothing, wants to see movie)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.82
Typical(what, wants to see excite story)
Evidence: 0.45
¬ Typical(show, be used to tell story)