wight: be easily killed

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents place
Weight: 0.35
, creature
Weight: 0.24
, unit
Weight: 0.19
Siblings winnipeg
Weight: 0.27
, coventry
Weight: 0.27
, tasmania
Weight: 0.27
, brisbane
Weight: 0.27
, sheffield
Weight: 0.27

Related properties

Property Similarity
be easily killed 1.00
be killed 0.91
is dead 0.79
cause deaths 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.39
Rule weight: 0.66
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.05
Plausible(creature, is dead)
Evidence: 0.28
¬ Typical(wight, be easily killed)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.06
Plausible(wight, be easily killed)
Evidence: 0.05
¬ Plausible(creature, is dead)

Remarkability exclusitivity betweem a parent and a child

0.46
Rule weight: 0.58
Evidence weight: 1.00
Similarity weight: 0.79
Evidence: 0.06
¬ Remarkable(wight, be easily killed)
Evidence: 0.06
¬ Remarkable(creature, is dead)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.05
Plausible(creature, is dead)
Evidence: 0.06
Remarkable(wight, be easily killed)
Evidence: 0.06
¬ Plausible(wight, be easily killed)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.06
Plausible(wight, be easily killed)
Evidence: 0.06
¬ Salient(wight, be easily killed)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.06
Plausible(wight, be easily killed)
Evidence: 0.01
¬ Plausible(wight, be killed)
0.77
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.06
Salient(wight, be easily killed)
Evidence: 0.01
¬ Salient(wight, be killed)
0.77
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.06
Remarkable(wight, be easily killed)
Evidence: 0.01
¬ Remarkable(wight, be killed)
0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.28
Typical(wight, be easily killed)
Evidence: 0.13
¬ Typical(wight, be killed)
0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.06
Plausible(wight, be easily killed)
Evidence: 0.01
¬ Plausible(wight, is dead)
0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.06
Salient(wight, be easily killed)
Evidence: 0.01
¬ Salient(wight, is dead)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.06
Remarkable(wight, be easily killed)
Evidence: 0.02
¬ Remarkable(wight, is dead)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.28
Typical(wight, be easily killed)
Evidence: 0.15
¬ Typical(wight, is dead)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.06
Salient(wight, be easily killed)
Evidence: 0.28
¬ Typical(wight, be easily killed)
Evidence: 0.06
¬ Remarkable(wight, be easily killed)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.06
Plausible(wight, be easily killed)
Evidence: 0.28
¬ Typical(wight, be easily killed)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.06
¬ Remarkable(wight, be easily killed)
Evidence: 0.26
¬ Typical(creature, is dead)

Typicality inheritance from parent to child

0.31
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.28
Typical(wight, be easily killed)
Evidence: 0.26
¬ Typical(creature, is dead)