wrench: be at repair shop

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hand
Weight: 0.58
, tool
Weight: 0.54
, thing
Weight: 0.53
, object
Weight: 0.51
, weapon
Weight: 0.49
Siblings spanner
Weight: 0.60
, monkey wrench
Weight: 0.36
, crowbar
Weight: 0.33
, screwdriver
Weight: 0.32
, hammer
Weight: 0.32

Related properties

Property Similarity
be at repair shop 1.00
be used to make repair 0.91
be used to repair thing 0.89
be used to repair door 0.88
be find in hardware shop 0.82
be used to fix car 0.78
be used to repair dent 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.47
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.89
Evidence: 0.71
Plausible(tool, be used to repair thing)
Evidence: 0.72
¬ Typical(wrench, be at repair shop)
0.36
Rule weight: 0.66
Evidence weight: 0.54
Similarity weight: 1.00
Evidence: 0.36
Plausible(tool, be at repair shop)
Evidence: 0.72
¬ Typical(wrench, be at repair shop)
0.35
Rule weight: 0.66
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.33
Plausible(tool, be at repair shop)
Evidence: 0.72
¬ Typical(wrench, be at repair shop)
0.31
Rule weight: 0.66
Evidence weight: 0.52
Similarity weight: 0.91
Evidence: 0.33
Plausible(tool, be used to make repair)
Evidence: 0.72
¬ Typical(wrench, be at repair shop)
0.26
Rule weight: 0.66
Evidence weight: 0.44
Similarity weight: 0.88
Evidence: 0.22
Plausible(tool, be used to repair door)
Evidence: 0.72
¬ Typical(wrench, be at repair shop)
0.25
Rule weight: 0.66
Evidence weight: 0.45
Similarity weight: 0.82
Evidence: 0.23
Plausible(tool, be find in hardware shop)
Evidence: 0.72
¬ Typical(wrench, be at repair shop)
0.23
Rule weight: 0.66
Evidence weight: 0.44
Similarity weight: 0.78
Evidence: 0.22
Plausible(tool, be used to fix car)
Evidence: 0.72
¬ Typical(wrench, be at repair shop)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.12
Plausible(wrench, be at repair shop)
Evidence: 0.33
¬ Plausible(tool, be at repair shop)
0.07
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.12
Plausible(wrench, be at repair shop)
Evidence: 0.22
¬ Plausible(tool, be used to repair door)
0.06
Rule weight: 0.09
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.12
Plausible(wrench, be at repair shop)
Evidence: 0.36
¬ Plausible(tool, be at repair shop)
0.06
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.12
Plausible(wrench, be at repair shop)
Evidence: 0.23
¬ Plausible(tool, be find in hardware shop)
0.06
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.91
Evidence: 0.12
Plausible(wrench, be at repair shop)
Evidence: 0.33
¬ Plausible(tool, be used to make repair)
0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.12
Plausible(wrench, be at repair shop)
Evidence: 0.22
¬ Plausible(tool, be used to fix car)
0.03
Rule weight: 0.09
Evidence weight: 0.37
Similarity weight: 0.89
Evidence: 0.12
Plausible(wrench, be at repair shop)
Evidence: 0.71
¬ Plausible(tool, be used to repair thing)

Remarkability exclusitivity betweem a parent and a child

0.51
Rule weight: 0.58
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)
Evidence: 0.49
¬ Remarkable(tool, be at repair shop)
0.50
Rule weight: 0.58
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)
Evidence: 0.53
¬ Remarkable(tool, be at repair shop)
0.46
Rule weight: 0.58
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)
Evidence: 0.40
¬ Remarkable(tool, be used to repair door)
0.43
Rule weight: 0.58
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)
Evidence: 0.36
¬ Remarkable(tool, be find in hardware shop)
0.43
Rule weight: 0.58
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)
Evidence: 0.74
¬ Remarkable(tool, be used to make repair)
0.43
Rule weight: 0.58
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)
Evidence: 0.17
¬ Remarkable(tool, be used to fix car)
0.41
Rule weight: 0.58
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)
Evidence: 0.81
¬ Remarkable(tool, be used to repair thing)

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)
Evidence: 0.32
¬ Remarkable(monkey wrench, be at repair shop)
0.12
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)
Evidence: 0.36
¬ Remarkable(hammer, be at repair shop)
0.12
Rule weight: 0.13
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)
Evidence: 0.37
¬ Remarkable(hammer, be at repair shop)
0.12
Rule weight: 0.13
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)
Evidence: 0.49
¬ Remarkable(screwdriver, be at repair shop)
0.09
Rule weight: 0.13
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)
Evidence: 0.48
¬ Remarkable(hammer, be used to repair dent)

Remarkability from parent implausibility

0.39
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.36
Plausible(tool, be at repair shop)
Evidence: 0.23
Remarkable(wrench, be at repair shop)
Evidence: 0.12
¬ Plausible(wrench, be at repair shop)
0.39
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.33
Plausible(tool, be at repair shop)
Evidence: 0.23
Remarkable(wrench, be at repair shop)
Evidence: 0.12
¬ Plausible(wrench, be at repair shop)
0.36
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.71
Plausible(tool, be used to repair thing)
Evidence: 0.23
Remarkable(wrench, be at repair shop)
Evidence: 0.12
¬ Plausible(wrench, be at repair shop)
0.36
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.33
Plausible(tool, be used to make repair)
Evidence: 0.23
Remarkable(wrench, be at repair shop)
Evidence: 0.12
¬ Plausible(wrench, be at repair shop)
0.34
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.22
Plausible(tool, be used to repair door)
Evidence: 0.23
Remarkable(wrench, be at repair shop)
Evidence: 0.12
¬ Plausible(wrench, be at repair shop)
0.32
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.23
Plausible(tool, be find in hardware shop)
Evidence: 0.23
Remarkable(wrench, be at repair shop)
Evidence: 0.12
¬ Plausible(wrench, be at repair shop)
0.30
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.22
Plausible(tool, be used to fix car)
Evidence: 0.23
Remarkable(wrench, be at repair shop)
Evidence: 0.12
¬ Plausible(wrench, be at repair shop)

Remarkability from sibling implausibility

0.59
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.12
Plausible(wrench, be at repair shop)
Evidence: 0.49
Remarkable(screwdriver, be at repair shop)
Evidence: 0.04
¬ Plausible(screwdriver, be at repair shop)
0.58
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.12
Plausible(wrench, be at repair shop)
Evidence: 0.32
Remarkable(monkey wrench, be at repair shop)
Evidence: 0.07
¬ Plausible(monkey wrench, be at repair shop)
0.54
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.12
Plausible(wrench, be at repair shop)
Evidence: 0.37
Remarkable(hammer, be at repair shop)
Evidence: 0.19
¬ Plausible(hammer, be at repair shop)
0.54
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.12
Plausible(wrench, be at repair shop)
Evidence: 0.36
Remarkable(hammer, be at repair shop)
Evidence: 0.19
¬ Plausible(hammer, be at repair shop)
0.28
Rule weight: 0.60
Evidence weight: 0.60
Similarity weight: 0.76
Evidence: 0.12
Plausible(wrench, be at repair shop)
Evidence: 0.48
Remarkable(hammer, be used to repair dent)
Evidence: 0.87
¬ Plausible(hammer, be used to repair dent)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.12
Plausible(wrench, be at repair shop)
Evidence: 0.28
¬ Salient(wrench, be at repair shop)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.28
Salient(wrench, be at repair shop)
Evidence: 0.72
¬ Typical(wrench, be at repair shop)
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)

Typical implies Plausible

0.18
Rule weight: 0.48
Evidence weight: 0.37
Similarity weight: 1.00
Evidence: 0.12
Plausible(wrench, be at repair shop)
Evidence: 0.72
¬ Typical(wrench, be at repair shop)

Typicality and Rermarkability incompatibility between a parent and a child

0.47
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)
Evidence: 0.35
¬ Typical(tool, be at repair shop)
0.46
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)
Evidence: 0.38
¬ Typical(tool, be at repair shop)
0.44
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)
Evidence: 0.14
¬ Typical(tool, be used to repair thing)
0.43
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.91
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)
Evidence: 0.32
¬ Typical(tool, be used to make repair)
0.39
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)
Evidence: 0.54
¬ Typical(tool, be used to repair door)
0.37
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)
Evidence: 0.52
¬ Typical(tool, be find in hardware shop)
0.34
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)
Evidence: 0.67
¬ Typical(tool, be used to fix car)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)
Evidence: 0.56
¬ Typical(hammer, be at repair shop)
0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)
Evidence: 0.56
¬ Typical(hammer, be at repair shop)
0.11
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)
Evidence: 0.73
¬ Typical(monkey wrench, be at repair shop)
0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)
Evidence: 0.79
¬ Typical(screwdriver, be at repair shop)
0.10
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.23
¬ Remarkable(wrench, be at repair shop)
Evidence: 0.28
¬ Typical(hammer, be used to repair dent)

Typicality inheritance from parent to child

0.44
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.72
Typical(wrench, be at repair shop)
Evidence: 0.35
¬ Typical(tool, be at repair shop)
0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.72
Typical(wrench, be at repair shop)
Evidence: 0.38
¬ Typical(tool, be at repair shop)
0.41
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.72
Typical(wrench, be at repair shop)
Evidence: 0.14
¬ Typical(tool, be used to repair thing)
0.40
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.72
Typical(wrench, be at repair shop)
Evidence: 0.32
¬ Typical(tool, be used to make repair)
0.36
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.72
Typical(wrench, be at repair shop)
Evidence: 0.54
¬ Typical(tool, be used to repair door)
0.34
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.72
Typical(wrench, be at repair shop)
Evidence: 0.52
¬ Typical(tool, be find in hardware shop)
0.31
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.72
Typical(wrench, be at repair shop)
Evidence: 0.67
¬ Typical(tool, be used to fix car)